X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=effect_chain.cpp;h=a6ed91d5f20a51e406fafc0e79894e0b3f5f2cb0;hp=c3776e85f605568a51ca61e221e826b87dbc2231;hb=dbaedda69333076ce33dce196075729fd11d9558;hpb=b8b7f286300668679e61a25beb48f353b5a83f43 diff --git a/effect_chain.cpp b/effect_chain.cpp index c3776e8..a6ed91d 100644 --- a/effect_chain.cpp +++ b/effect_chain.cpp @@ -242,7 +242,18 @@ Phase *EffectChain::compile_glsl_program( } frag_shader += std::string("#define INPUT ") + effects.back()->effect_id + "\n"; frag_shader.append(read_file("footer.frag")); - printf("%s\n", frag_shader.c_str()); + + // Output shader to a temporary file, for easier debugging. + static int compiled_shader_num = 0; + char filename[256]; + sprintf(filename, "chain-%03d.frag", compiled_shader_num++); + FILE *fp = fopen(filename, "w"); + if (fp == NULL) { + perror(filename); + exit(1); + } + fprintf(fp, "%s\n", frag_shader.c_str()); + fclose(fp); GLuint glsl_program_num = glCreateProgram(); GLuint vs_obj = compile_shader(read_file("vs.vert"), GL_VERTEX_SHADER); @@ -718,7 +729,8 @@ bool EffectChain::node_needs_gamma_fix(Node *node) // This needs to be before everything else, since it could // even apply to inputs (if they are the only effect). if (node->outgoing_links.empty() && - node->output_gamma_curve != output_format.gamma_curve) { + node->output_gamma_curve != output_format.gamma_curve && + node->output_gamma_curve != GAMMA_LINEAR) { return true; }