X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=effect_chain.cpp;h=efd4abc49a611c233164089858d586a0538d075b;hp=1d9aea82429c9e62deff8b4d1176d08f91854455;hb=90ac46cdc5845432df13385f946c63b5496c685e;hpb=34776d3ed2565ee834405e575bf3bfc7f7933e36 diff --git a/effect_chain.cpp b/effect_chain.cpp index 1d9aea8..efd4abc 100644 --- a/effect_chain.cpp +++ b/effect_chain.cpp @@ -32,13 +32,15 @@ using namespace std; namespace movit { -EffectChain::EffectChain(float aspect_nom, float aspect_denom, ResourcePool *resource_pool, GLenum intermediate_format) +EffectChain::EffectChain(float aspect_nom, float aspect_denom, ResourcePool *resource_pool) : aspect_nom(aspect_nom), aspect_denom(aspect_denom), output_color_rgba(false), - output_color_ycbcr(false), + num_output_color_ycbcr(0), dither_effect(NULL), - intermediate_format(intermediate_format), + ycbcr_conversion_effect_node(NULL), + intermediate_format(GL_RGBA16F), + intermediate_transformation(NO_FRAMEBUFFER_TRANSFORMATION), num_dither_bits(0), output_origin(OUTPUT_ORIGIN_BOTTOM_LEFT), finalized(false), @@ -95,20 +97,45 @@ void EffectChain::add_output(const ImageFormat &format, OutputAlphaFormat alpha_ } void EffectChain::add_ycbcr_output(const ImageFormat &format, OutputAlphaFormat alpha_format, - const YCbCrFormat &ycbcr_format, YCbCrOutputSplitting output_splitting) + const YCbCrFormat &ycbcr_format, YCbCrOutputSplitting output_splitting, + GLenum output_type) { assert(!finalized); - assert(!output_color_ycbcr); + assert(num_output_color_ycbcr < 2); output_format = format; output_alpha_format = alpha_format; - output_color_ycbcr = true; - output_ycbcr_format = ycbcr_format; - output_ycbcr_splitting = output_splitting; + + if (num_output_color_ycbcr == 1) { + // Check that the format is the same. + assert(output_ycbcr_format.luma_coefficients == ycbcr_format.luma_coefficients); + assert(output_ycbcr_format.full_range == ycbcr_format.full_range); + assert(output_ycbcr_format.num_levels == ycbcr_format.num_levels); + assert(output_ycbcr_format.chroma_subsampling_x == 1); + assert(output_ycbcr_format.chroma_subsampling_y == 1); + assert(output_ycbcr_type == output_type); + } else { + output_ycbcr_format = ycbcr_format; + output_ycbcr_type = output_type; + } + output_ycbcr_splitting[num_output_color_ycbcr++] = output_splitting; assert(ycbcr_format.chroma_subsampling_x == 1); assert(ycbcr_format.chroma_subsampling_y == 1); } +void EffectChain::change_ycbcr_output_format(const YCbCrFormat &ycbcr_format) +{ + assert(num_output_color_ycbcr > 0); + assert(output_ycbcr_format.chroma_subsampling_x == 1); + assert(output_ycbcr_format.chroma_subsampling_y == 1); + + output_ycbcr_format = ycbcr_format; + if (finalized) { + YCbCrConversionEffect *effect = (YCbCrConversionEffect *)(ycbcr_conversion_effect_node->effect); + effect->change_output_format(ycbcr_format); + } +} + Node *EffectChain::add_node(Effect *effect) { for (unsigned i = 0; i < nodes.size(); ++i) { @@ -332,7 +359,14 @@ void EffectChain::compile_glsl_program(Phase *phase) frag_shader += string("uniform sampler2D tex_") + effect_id + ";\n"; frag_shader += string("vec4 ") + effect_id + "(vec2 tc) {\n"; - frag_shader += "\treturn tex2D(tex_" + string(effect_id) + ", tc);\n"; + frag_shader += "\tvec4 tmp = tex2D(tex_" + string(effect_id) + ", tc);\n"; + + if (intermediate_transformation == SQUARE_ROOT_FRAMEBUFFER_TRANSFORMATION && + phase->inputs[i]->output_node->output_gamma_curve == GAMMA_LINEAR) { + frag_shader += "\ttmp.rgb *= tmp.rgb;\n"; + } + + frag_shader += "\treturn tmp;\n"; frag_shader += "}\n"; frag_shader += "\n"; @@ -386,8 +420,8 @@ void EffectChain::compile_glsl_program(Phase *phase) // If we're the last phase, add the right #defines for Y'CbCr multi-output as needed. vector frag_shader_outputs; // In order. - if (phase->output_node->outgoing_links.empty() && output_color_ycbcr) { - switch (output_ycbcr_splitting) { + if (phase->output_node->outgoing_links.empty() && num_output_color_ycbcr > 0) { + switch (output_ycbcr_splitting[0]) { case YCBCR_OUTPUT_INTERLEAVED: // No #defines set. frag_shader_outputs.push_back("FragColor"); @@ -407,6 +441,28 @@ void EffectChain::compile_glsl_program(Phase *phase) assert(false); } + if (num_output_color_ycbcr > 1) { + switch (output_ycbcr_splitting[1]) { + case YCBCR_OUTPUT_INTERLEAVED: + frag_shader += "#define SECOND_YCBCR_OUTPUT_INTERLEAVED 1\n"; + frag_shader_outputs.push_back("YCbCr2"); + break; + case YCBCR_OUTPUT_SPLIT_Y_AND_CBCR: + frag_shader += "#define SECOND_YCBCR_OUTPUT_SPLIT_Y_AND_CBCR 1\n"; + frag_shader_outputs.push_back("Y2"); + frag_shader_outputs.push_back("Chroma2"); + break; + case YCBCR_OUTPUT_PLANAR: + frag_shader += "#define SECOND_YCBCR_OUTPUT_PLANAR 1\n"; + frag_shader_outputs.push_back("Y2"); + frag_shader_outputs.push_back("Cb2"); + frag_shader_outputs.push_back("Cr2"); + break; + default: + assert(false); + } + } + if (output_color_rgba) { // Note: Needs to come in the header, because not only the // output needs to see it (YCbCrConversionEffect and DitherEffect @@ -415,6 +471,15 @@ void EffectChain::compile_glsl_program(Phase *phase) frag_shader_outputs.push_back("RGBA"); } } + + // If we're bouncing to a temporary texture, signal transformation if desired. + if (!phase->output_node->outgoing_links.empty()) { + if (intermediate_transformation == SQUARE_ROOT_FRAMEBUFFER_TRANSFORMATION && + phase->output_node->output_gamma_curve == GAMMA_LINEAR) { + frag_shader += "#define SQUARE_ROOT_TRANSFORMATION 1\n"; + } + } + frag_shader.append(read_file("footer.frag")); // Collect uniforms from all effects and output them. Note that this needs @@ -1177,11 +1242,10 @@ void EffectChain::propagate_alpha() if (alpha_handling == Effect::INPUT_AND_OUTPUT_PREMULTIPLIED_ALPHA || alpha_handling == Effect::INPUT_PREMULTIPLIED_ALPHA_KEEP_BLANK) { // This combination (requiring premultiplied alpha, but _not_ requiring - // linear light) is illegal, // since the combination - // of premultiplied alpha and nonlinear inputs is - // meaningless. + // linear light) is illegal, since the combination of premultiplied alpha + // and nonlinear inputs is meaningless. assert(node->effect->needs_linear_light()); - + // If the effect has asked for premultiplied alpha, check that it has got it. if (any_postmultiplied) { node->output_alpha_type = ALPHA_INVALID; @@ -1578,13 +1642,13 @@ void EffectChain::fix_output_gamma() // gamma-encoded data. void EffectChain::add_ycbcr_conversion_if_needed() { - assert(output_color_rgba || output_color_ycbcr); - if (!output_color_ycbcr) { + assert(output_color_rgba || num_output_color_ycbcr > 0); + if (num_output_color_ycbcr == 0) { return; } Node *output = find_output_node(); - Node *ycbcr = add_node(new YCbCrConversionEffect(output_ycbcr_format)); - connect_nodes(output, ycbcr); + ycbcr_conversion_effect_node = add_node(new YCbCrConversionEffect(output_ycbcr_format, output_ycbcr_type)); + connect_nodes(output, ycbcr_conversion_effect_node); } // If the user has requested dither, add a DitherEffect right at the end @@ -1699,8 +1763,10 @@ void EffectChain::render_to_fbo(GLuint dest_fbo, unsigned width, unsigned height check_error(); glDisable(GL_DITHER); check_error(); - glEnable(GL_FRAMEBUFFER_SRGB); + + const bool final_srgb = glIsEnabled(GL_FRAMEBUFFER_SRGB); check_error(); + bool current_srgb = final_srgb; // Save original viewport. GLuint x = 0, y = 0; @@ -1766,7 +1832,22 @@ void EffectChain::render_to_fbo(GLuint dest_fbo, unsigned width, unsigned height CHECK(dither_effect->set_int("output_height", height)); } } - execute_phase(phase, phase_num == phases.size() - 1, &bound_attribute_indices, &output_textures, &generated_mipmaps); + bool last_phase = (phase_num == phases.size() - 1); + + // Enable sRGB rendering for intermediates in case we are + // rendering to an sRGB format. + bool needs_srgb = last_phase ? final_srgb : true; + if (needs_srgb && !current_srgb) { + glEnable(GL_FRAMEBUFFER_SRGB); + check_error(); + current_srgb = true; + } else if (!needs_srgb && current_srgb) { + glDisable(GL_FRAMEBUFFER_SRGB); + check_error(); + current_srgb = true; + } + + execute_phase(phase, last_phase, &bound_attribute_indices, &output_textures, &generated_mipmaps); if (do_phase_timing) { glEndQuery(GL_TIME_ELAPSED); } @@ -1866,9 +1947,6 @@ void EffectChain::execute_phase(Phase *phase, bool last_phase, output_textures->insert(make_pair(phase, tex_num)); } - glUseProgram(phase->glsl_program_num); - check_error(); - // Set up RTT inputs for this phase. for (unsigned sampler = 0; sampler < phase->inputs.size(); ++sampler) { glActiveTexture(GL_TEXTURE0 + sampler); @@ -1892,12 +1970,15 @@ void EffectChain::execute_phase(Phase *phase, bool last_phase, glViewport(0, 0, phase->output_width, phase->output_height); } + GLuint instance_program_num = resource_pool->use_glsl_program(phase->glsl_program_num); + check_error(); + // Give the required parameters to all the effects. unsigned sampler_num = phase->inputs.size(); for (unsigned i = 0; i < phase->effects.size(); ++i) { Node *node = phase->effects[i]; unsigned old_sampler_num = sampler_num; - node->effect->set_gl_state(phase->glsl_program_num, phase->effect_ids[node], &sampler_num); + node->effect->set_gl_state(instance_program_num, phase->effect_ids[node], &sampler_num); check_error(); if (node->effect->is_single_texture()) { @@ -1945,6 +2026,8 @@ void EffectChain::execute_phase(Phase *phase, bool last_phase, node->effect->clear_gl_state(); } + resource_pool->unuse_glsl_program(instance_program_num); + if (!last_phase) { resource_pool->release_fbo(fbo); }