X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=effect_chain.cpp;h=f26da075f8e63aec551feb879b8fd0dd8c0c4943;hp=623d64aad936e081e0b6d9e7f7ee26346a82107f;hb=96a1cff51a8b7dc45ebe725e0d0685eecce31331;hpb=40b66ccabf2c2f448504a41909ff2dda80212af4 diff --git a/effect_chain.cpp b/effect_chain.cpp index 623d64a..f26da07 100644 --- a/effect_chain.cpp +++ b/effect_chain.cpp @@ -176,8 +176,8 @@ void EffectChain::finalize() printf("%s\n", frag_shader.c_str()); glsl_program_num = glCreateProgram(); - GLhandleARB vs_obj = compile_shader(read_file("vs.glsl"), GL_VERTEX_SHADER); - GLhandleARB fs_obj = compile_shader(frag_shader, GL_FRAGMENT_SHADER); + GLuint vs_obj = compile_shader(read_file("vs.glsl"), GL_VERTEX_SHADER); + GLuint fs_obj = compile_shader(frag_shader, GL_FRAGMENT_SHADER); glAttachShader(glsl_program_num, vs_obj); check_error(); glAttachShader(glsl_program_num, fs_obj);