X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=effect_chain.h;h=5e3b93dc15a82a391d6b8344908d84607ed75f12;hp=045c9aa7832f7885570eccd69d7670ce39d92e28;hb=fe785e6f62ab58ef05972850d9275005794505b7;hpb=f6c44598c9dad9ddd024c5f8f010d179a6d971fd diff --git a/effect_chain.h b/effect_chain.h index 045c9aa..5e3b93d 100644 --- a/effect_chain.h +++ b/effect_chain.h @@ -1,64 +1,101 @@ #ifndef _EFFECT_CHAIN_H #define _EFFECT_CHAIN_H 1 +#include #include #include "effect.h" #include "effect_id.h" - -enum PixelFormat { FORMAT_RGB, FORMAT_RGBA }; - -enum ColorSpace { - COLORSPACE_sRGB = 0, - COLORSPACE_REC_709 = 0, // Same as sRGB. - COLORSPACE_REC_601_525 = 1, - COLORSPACE_REC_601_625 = 2, -}; - -enum GammaCurve { - GAMMA_LINEAR = 0, - GAMMA_sRGB = 1, - GAMMA_REC_601 = 2, - GAMMA_REC_709 = 2, // Same as Rec. 601. -}; - -struct ImageFormat { - PixelFormat pixel_format; - ColorSpace color_space; - GammaCurve gamma_curve; -}; +#include "image_format.h" +#include "input.h" class EffectChain { public: EffectChain(unsigned width, unsigned height); + // User API: // input, effects, output, finalize need to come in that specific order. - void add_input(const ImageFormat &format); + Input *add_input(const ImageFormat &format); // The returned pointer is owned by EffectChain. - Effect *add_effect(EffectId effect); + Effect *add_effect(EffectId effect) { + return add_effect(effect, last_added_effect()); + } + Effect *add_effect(EffectId effect, Effect *input) { + std::vector inputs; + inputs.push_back(input); + return add_effect(effect, inputs); + } + Effect *add_effect(EffectId effect, Effect *input1, Effect *input2) { + std::vector inputs; + inputs.push_back(input1); + inputs.push_back(input2); + return add_effect(effect, inputs); + } + Effect *add_effect(EffectId effect, const std::vector &inputs); + + // Similar to add_effect, but: + // + // * Does not insert any normalizing effects. + // * Does not ask the effect to insert itself, so it won't work + // with meta-effects. + // + // We should really separate out these two “sides” of Effect in the + // type system soon. + void add_effect_raw(Effect *effect, const std::vector &inputs); void add_output(const ImageFormat &format); void finalize(); //void render(unsigned char *src, unsigned char *dst); - void render_to_screen(unsigned char *src); + void render_to_screen(); + + Effect *last_added_effect() { + if (effects.empty()) { + return NULL; + } else { + return effects.back(); + } + } private: - void normalize_to_linear_gamma(); - void normalize_to_srgb(); + struct Phase { + GLint glsl_program_num; + bool input_needs_mipmaps; + std::vector inputs; + std::vector effects; // In order. + }; + + Effect *normalize_to_linear_gamma(Effect *input); + Effect *normalize_to_srgb(Effect *input); + + void draw_vertex(float x, float y, const std::vector &inputs); + + // Create a GLSL program computing the given effects in order. + Phase compile_glsl_program(const std::vector &inputs, const std::vector &effects); + + // Create all GLSL programs needed to compute the given effect, and all outputs + // that depends on it (whenever possible). + void construct_glsl_programs(Effect *start, std::set *completed_effects); unsigned width, height; ImageFormat input_format, output_format; - std::vector effects; + std::vector effects, unexpanded_effects; + std::map effect_ids; + std::map effect_output_textures; + std::map > outgoing_links; + std::map > incoming_links; + + GLuint fbo; + std::vector phases; - int glsl_program_num; + GLenum format, bytes_per_pixel; bool finalized; // Used during the building of the effect chain. - ColorSpace current_color_space; - GammaCurve current_gamma_curve; + std::map output_color_space; + std::map output_gamma_curve; };