X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=effect_chain.h;h=6a6539955c4adf43bb4938cde62c70e39c9b19b0;hp=ffa938947a6de8311ca8f17681b70ac4e9f4ca24;hb=7ff8195d27166151be38d637ae4b2633d4b39556;hpb=aa1fce6c5356faa368758b15b3ad257c0f7bda0b diff --git a/effect_chain.h b/effect_chain.h index ffa9389..6a65399 100644 --- a/effect_chain.h +++ b/effect_chain.h @@ -264,7 +264,7 @@ public: void add_output(const ImageFormat &format, OutputAlphaFormat alpha_format); // Adds an YCbCr output. Note that you can only have at most two Y'CbCr - // outputs, and they must have the same . + // outputs, and they must have the same and . // (This limitation may be lifted in the future, to allow e.g. simultaneous // 8- and 10-bit output. Currently, multiple Y'CbCr outputs are only // useful in some very limited circumstances, like if one texture goes @@ -272,13 +272,19 @@ public: // // Only 4:4:4 output is supported due to fragment shader limitations, // so chroma_subsampling_x and chroma_subsampling_y must both be 1. + // should match the data type of the FBO you are rendering to, + // so that if you use 16-bit output (GL_UNSIGNED_SHORT), you will get + // 8-, 10- or 12-bit output correctly as determined by . + // Using e.g. ycbcr_format.num_levels == 1024 with GL_UNSIGNED_BYTE is + // nonsensical and invokes undefined behavior. // // If you have both RGBA and Y'CbCr output(s), the RGBA output will come // in the last draw buffer. Also, and must be // identical between the two. void add_ycbcr_output(const ImageFormat &format, OutputAlphaFormat alpha_format, const YCbCrFormat &ycbcr_format, - YCbCrOutputSplitting output_splitting = YCBCR_OUTPUT_INTERLEAVED); + YCbCrOutputSplitting output_splitting = YCBCR_OUTPUT_INTERLEAVED, + GLenum output_type = GL_UNSIGNED_BYTE); // Change Y'CbCr output format. (This can be done also after finalize()). // Note that you are not allowed to change subsampling parameters; @@ -288,6 +294,11 @@ public: // Set number of output bits, to scale the dither. // 8 is the right value for most outputs. + // + // Special note for 10- and 12-bit Y'CbCr packed into GL_UNSIGNED_SHORT: + // This is relative to the actual output, not the logical one, so you should + // specify 16 here, not 10 or 12. + // // The default, 0, is a special value that means no dither. void set_dither_bits(unsigned num_bits) { @@ -494,6 +505,7 @@ private: bool output_color_rgba; int num_output_color_ycbcr; // Max 2. YCbCrFormat output_ycbcr_format; // If num_output_color_ycbcr is > 0. + GLenum output_ycbcr_type; // If num_output_color_ycbcr is > 0. YCbCrOutputSplitting output_ycbcr_splitting[2]; // If num_output_color_ycbcr is > N. std::vector nodes;