X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=effect_chain.h;h=e07c2e9061b9b01f68d6baf753dacec03cead707;hp=1be98916d9ccd6952580aef165488c55cecc7588;hb=06ba8d86c019208682d8883dc7187df37b027814;hpb=d2050acb601e0d16bb33b1c1e7cf443dce2d3c93 diff --git a/effect_chain.h b/effect_chain.h index 1be9891..e07c2e9 100644 --- a/effect_chain.h +++ b/effect_chain.h @@ -55,6 +55,34 @@ enum OutputAlphaFormat { OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED, }; +// RGBA output is nearly always packed; Y'CbCr, however, is often planar +// due to chroma subsampling. This enum controls how add_ycbcr_output() +// distributes the color channels between the fragment shader outputs. +// Obviously, anything except YCBCR_OUTPUT_INTERLEAVED will be meaningless +// unless you use render_to_fbo() and have an FBO with multiple render +// targets attached (the other outputs will be discarded). +enum YCbCrOutputSplitting { + // Only one output: Store Y'CbCr into the first three output channels, + // respectively, plus alpha. This is also called “chunked” or + // ”packed” mode. + YCBCR_OUTPUT_INTERLEAVED, + + // Store Y' and alpha into the first output (in the red and alpha + // channels; effect to the others is undefined), and Cb and Cr into + // the first two channels of the second output. This is particularly + // useful if you want to end up in a format like NV12, where all the + // Y' samples come first and then Cb and Cr come interlevaed afterwards. + // You will still need to do the chroma subsampling yourself to actually + // get down to NV12, though. + YCBCR_OUTPUT_SPLIT_Y_AND_CBCR, + + // Store Y' and alpha into the first output, Cb into the first channel + // of the second output and Cr into the first channel of the third output. + // (Effect on the other channels is undefined.) Essentially gives you + // 4:4:4 planar, or ”yuv444p”. + YCBCR_OUTPUT_PLANAR, +}; + // A node in the graph; basically an effect and some associated information. class Node { public: @@ -186,7 +214,8 @@ public: // Currently, only chunked packed output is supported, and only 4:4:4 // (so chroma_subsampling_x and chroma_subsampling_y must both be 1). void add_ycbcr_output(const ImageFormat &format, OutputAlphaFormat alpha_format, - const YCbCrFormat &ycbcr_format); + const YCbCrFormat &ycbcr_format, + YCbCrOutputSplitting output_splitting = YCBCR_OUTPUT_INTERLEAVED); // Set number of output bits, to scale the dither. // 8 is the right value for most outputs. @@ -338,7 +367,8 @@ private: enum OutputColorType { OUTPUT_COLOR_RGB, OUTPUT_COLOR_YCBCR }; OutputColorType output_color_type; - YCbCrFormat output_ycbcr_format; // If output_color_type == OUTPUT_COLOR_YCBCR. + YCbCrFormat output_ycbcr_format; // If output_color_type == OUTPUT_COLOR_YCBCR. + YCbCrOutputSplitting output_ycbcr_splitting; // If output_color_type == OUTPUT_COLOR_YCBCR. std::vector nodes; std::map node_map;