X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=effect_chain_test.cpp;h=2ae38ddf6aa1ea451abc471ff622f35e01950919;hp=0161a92cf6b6a15ee8c37c7a7319fa5618af013e;hb=f2841411054c60e47181136aafc86b9982bf573e;hpb=2fdbe6e32ef5de09db9c890b6cd4355bf65dd1e5 diff --git a/effect_chain_test.cpp b/effect_chain_test.cpp index 0161a92..2ae38dd 100644 --- a/effect_chain_test.cpp +++ b/effect_chain_test.cpp @@ -80,3 +80,255 @@ TEST(MirrorTest, BasicTest) { expect_equal(expected_data, out_data, 3, 2); } + +// A dummy effect that inverts its input. +class InvertEffect : public Effect { +public: + InvertEffect() {} + virtual std::string effect_type_id() const { return "InvertEffect"; } + std::string output_fragment_shader() { return read_file("invert_effect.frag"); } +}; + +// Like IdentityEffect, but rewrites itself out of the loop, +// splicing in a InvertEffect instead. Also stores the new node, +// so we later can check that there are gamma conversion effects +// on both sides. +class RewritingToInvertEffect : public Effect { +public: + RewritingToInvertEffect() {} + virtual std::string effect_type_id() const { return "RewritingToInvertEffect"; } + std::string output_fragment_shader() { EXPECT_TRUE(false); return read_file("identity.frag"); } + virtual void rewrite_graph(EffectChain *graph, Node *self) { + Node *invert_node = graph->add_node(new InvertEffect()); + graph->replace_receiver(self, invert_node); + graph->replace_sender(self, invert_node); + + self->disabled = true; + this->invert_node = invert_node; + } + + Node *invert_node; +}; + +TEST(EffectChainTest, RewritingWorksAndGammaConversionsAreInserted) { + float data[] = { + 0.0f, 0.25f, 0.3f, + 0.75f, 1.0f, 1.0f, + }; + float expected_data[6] = { + 1.0f, 0.9771f, 0.9673f, + 0.7192f, 0.0f, 0.0f, + }; + float out_data[6]; + EffectChainTester tester(data, 3, 2, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_sRGB); + RewritingToInvertEffect *effect = new RewritingToInvertEffect(); + tester.get_chain()->add_effect(effect); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_sRGB); + + Node *node = effect->invert_node; + ASSERT_EQ(1, node->incoming_links.size()); + ASSERT_EQ(1, node->outgoing_links.size()); + EXPECT_EQ("GammaExpansionEffect", node->incoming_links[0]->effect->effect_type_id()); + EXPECT_EQ("GammaCompressionEffect", node->outgoing_links[0]->effect->effect_type_id()); + + expect_equal(expected_data, out_data, 3, 2); +} + +// Like RewritingToInvertEffect, but splicing in a MirrorEffect instead, +// which does not need linear light. +class RewritingToMirrorEffect : public Effect { +public: + RewritingToMirrorEffect() {} + virtual std::string effect_type_id() const { return "RewritingToMirrorEffect"; } + std::string output_fragment_shader() { EXPECT_TRUE(false); return read_file("identity.frag"); } + virtual void rewrite_graph(EffectChain *graph, Node *self) { + Node *mirror_node = graph->add_node(new MirrorEffect()); + graph->replace_receiver(self, mirror_node); + graph->replace_sender(self, mirror_node); + + self->disabled = true; + this->mirror_node = mirror_node; + } + + Node *mirror_node; +}; + +TEST(EffectChainTest, NoGammaConversionsWhenLinearLightNotNeeded) { + float data[] = { + 0.0f, 0.25f, 0.3f, + 0.75f, 1.0f, 1.0f, + }; + float expected_data[6] = { + 0.3f, 0.25f, 0.0f, + 1.0f, 1.0f, 0.75f, + }; + float out_data[6]; + EffectChainTester tester(data, 3, 2, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_sRGB); + RewritingToMirrorEffect *effect = new RewritingToMirrorEffect(); + tester.get_chain()->add_effect(effect); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_sRGB); + + Node *node = effect->mirror_node; + ASSERT_EQ(1, node->incoming_links.size()); + EXPECT_EQ(0, node->outgoing_links.size()); + EXPECT_EQ("FlatInput", node->incoming_links[0]->effect->effect_type_id()); + + expect_equal(expected_data, out_data, 3, 2); +} + +// The identity effect needs linear light, and thus will get conversions on both sides. +// Verify that sRGB data is properly converted to and from linear light for the entire ramp. +TEST(EffectChainTest, IdentityThroughsRGBConversions) { + float data[256]; + for (unsigned i = 0; i < 256; ++i) { + data[i] = i / 255.0; + }; + float out_data[256]; + EffectChainTester tester(data, 256, 1, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_sRGB); + tester.get_chain()->add_effect(new IdentityEffect()); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_sRGB); + + expect_equal(data, out_data, 256, 1); +} + +// Same, for the Rec. 601/709 gamma curve. +TEST(EffectChainTest, IdentityThroughRec709) { + float data[256]; + for (unsigned i = 0; i < 256; ++i) { + data[i] = i / 255.0; + }; + float out_data[256]; + EffectChainTester tester(data, 256, 1, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_REC_709); + tester.get_chain()->add_effect(new IdentityEffect()); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_REC_709); + + expect_equal(data, out_data, 256, 1); +} + +// Effectively scales down its input linearly by 4x (and repeating it), +// which is not attainable without mipmaps. +class MipmapNeedingEffect : public Effect { +public: + MipmapNeedingEffect() {} + virtual bool needs_mipmaps() const { return true; } + virtual std::string effect_type_id() const { return "MipmapNeedingEffect"; } + std::string output_fragment_shader() { return read_file("mipmap_needing_effect.frag"); } + void set_gl_state(GLuint glsl_program_num, const std::string& prefix, unsigned *sampler_num) + { + glActiveTexture(GL_TEXTURE0); + check_error(); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + check_error(); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + check_error(); + } +}; + +TEST(EffectChainTest, MipmapGenerationWorks) { + float data[] = { // In 4x4 blocks. + 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f, + + 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.5f, 0.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, + + 1.0f, 1.0f, 1.0f, 1.0f, + 1.0f, 1.0f, 1.0f, 1.0f, + 1.0f, 1.0f, 1.0f, 1.0f, + 1.0f, 1.0f, 1.0f, 1.0f, + + 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 1.0f, 1.0f, 0.0f, + 0.0f, 1.0f, 1.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, + }; + float expected_data[] = { // Repeated four times each way. + 0.125f, 0.125f, 0.125f, 0.125f, + 0.09375f, 0.09375f, 0.09375f, 0.09375f, + 1.0f, 1.0f, 1.0f, 1.0f, + 0.25f, 0.25f, 0.25f, 0.25f, + + 0.125f, 0.125f, 0.125f, 0.125f, + 0.09375f, 0.09375f, 0.09375f, 0.09375f, + 1.0f, 1.0f, 1.0f, 1.0f, + 0.25f, 0.25f, 0.25f, 0.25f, + + 0.125f, 0.125f, 0.125f, 0.125f, + 0.09375f, 0.09375f, 0.09375f, 0.09375f, + 1.0f, 1.0f, 1.0f, 1.0f, + 0.25f, 0.25f, 0.25f, 0.25f, + + 0.125f, 0.125f, 0.125f, 0.125f, + 0.09375f, 0.09375f, 0.09375f, 0.09375f, + 1.0f, 1.0f, 1.0f, 1.0f, + 0.25f, 0.25f, 0.25f, 0.25f, + }; + float out_data[4 * 16]; + EffectChainTester tester(data, 4, 16, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_LINEAR); + tester.get_chain()->add_effect(new MipmapNeedingEffect()); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR); + + expect_equal(expected_data, out_data, 4, 16); +} + +TEST(EffectChainTest, ResizeDownByFourThenUpByFour) { + float data[] = { // In 4x4 blocks. + 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f, + + 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.5f, 0.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, + + 1.0f, 1.0f, 1.0f, 1.0f, + 1.0f, 1.0f, 1.0f, 1.0f, + 1.0f, 1.0f, 1.0f, 1.0f, + 1.0f, 1.0f, 1.0f, 1.0f, + + 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 1.0f, 1.0f, 0.0f, + 0.0f, 1.0f, 1.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, + }; + float expected_data[] = { // Repeated four times horizontaly, interpolated vertically. + 0.1250f, 0.1250f, 0.1250f, 0.1250f, + 0.1250f, 0.1250f, 0.1250f, 0.1250f, + 0.1211f, 0.1211f, 0.1211f, 0.1211f, + 0.1133f, 0.1133f, 0.1133f, 0.1133f, + 0.1055f, 0.1055f, 0.1055f, 0.1055f, + 0.0977f, 0.0977f, 0.0977f, 0.0977f, + 0.2070f, 0.2070f, 0.2070f, 0.2070f, + 0.4336f, 0.4336f, 0.4336f, 0.4336f, + 0.6602f, 0.6602f, 0.6602f, 0.6602f, + 0.8867f, 0.8867f, 0.8867f, 0.8867f, + 0.9062f, 0.9062f, 0.9062f, 0.9062f, + 0.7188f, 0.7188f, 0.7188f, 0.7188f, + 0.5312f, 0.5312f, 0.5312f, 0.5312f, + 0.3438f, 0.3438f, 0.3438f, 0.3438f, + 0.2500f, 0.2500f, 0.2500f, 0.2500f, + 0.2500f, 0.2500f, 0.2500f, 0.2500f, + }; + float out_data[4 * 16]; + + ResizeEffect *downscale = new ResizeEffect(); + ASSERT_TRUE(downscale->set_int("width", 1)); + ASSERT_TRUE(downscale->set_int("height", 4)); + + ResizeEffect *upscale = new ResizeEffect(); + ASSERT_TRUE(upscale->set_int("width", 4)); + ASSERT_TRUE(upscale->set_int("height", 16)); + + EffectChainTester tester(data, 4, 16, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_LINEAR); + tester.get_chain()->add_effect(downscale); + tester.get_chain()->add_effect(upscale); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR); + + expect_equal(expected_data, out_data, 4, 16); +}