X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=effect_chain_test.cpp;h=2ae38ddf6aa1ea451abc471ff622f35e01950919;hp=c8fd946e6717fdd523048e58005b5f68e73d0d75;hb=f2841411054c60e47181136aafc86b9982bf573e;hpb=8eb4f2233b58dd11d276de2db44a8841224e15f5 diff --git a/effect_chain_test.cpp b/effect_chain_test.cpp index c8fd946..2ae38dd 100644 --- a/effect_chain_test.cpp +++ b/effect_chain_test.cpp @@ -1,109 +1,334 @@ // Unit tests for EffectChain. +// +// Note that this also contains the tests for some of the simpler effects. #include "effect_chain.h" #include "flat_input.h" -#include "sandbox_effect.h" -#include "opengl.h" #include "gtest/gtest.h" +#include "mirror_effect.h" +#include "opengl.h" +#include "test_util.h" -#include -#include +TEST(EffectChainTest, EmptyChain) { + float data[] = { + 0.0f, 0.25f, 0.3f, + 0.75f, 1.0f, 1.0f, + }; + float out_data[6]; + EffectChainTester tester(data, 3, 2, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_LINEAR); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR); -#include + expect_equal(data, out_data, 3, 2); +} -class EffectChainTester { +// An effect that does nothing. +class IdentityEffect : public Effect { public: - EffectChainTester(const float *data, unsigned width, unsigned height, ColorSpace color_space, GammaCurve gamma_curve) - : chain(width, height), width(width), height(height) - { - ImageFormat format; - format.color_space = color_space; - format.gamma_curve = gamma_curve; - - FlatInput *input = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, width, height); - input->set_pixel_data(data); - chain.add_input(input); - } + IdentityEffect() {} + virtual std::string effect_type_id() const { return "IdentityEffect"; } + std::string output_fragment_shader() { return read_file("identity.frag"); } +}; - EffectChain *get_chain() { return &chain; } +TEST(EffectChainTest, Identity) { + float data[] = { + 0.0f, 0.25f, 0.3f, + 0.75f, 1.0f, 1.0f, + }; + float out_data[6]; + EffectChainTester tester(data, 3, 2, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_LINEAR); + tester.get_chain()->add_effect(new IdentityEffect()); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR); - void run(float *out_data, ColorSpace color_space, GammaCurve gamma_curve) - { - ImageFormat format; - format.color_space = color_space; - format.gamma_curve = gamma_curve; - chain.add_output(format); - chain.finalize(); - - glViewport(0, 0, width, height); - chain.render_to_screen(); - - glReadPixels(0, 0, width, height, GL_RED, GL_FLOAT, out_data); - - // Flip upside-down to compensate for different origin. - for (unsigned y = 0; y < height / 2; ++y) { - unsigned flip_y = height - y - 1; - for (unsigned x = 0; x < width; ++x) { - std::swap(out_data[y * width + x], out_data[flip_y * width + x]); - } - } - } + expect_equal(data, out_data, 3, 2); +} -private: - EffectChain chain; - unsigned width, height; +// An effect that does nothing, but requests texture bounce. +class BouncingIdentityEffect : public Effect { +public: + BouncingIdentityEffect() {} + virtual std::string effect_type_id() const { return "IdentityEffect"; } + std::string output_fragment_shader() { return read_file("identity.frag"); } + bool needs_texture_bounce() const { return true; } }; -void expect_equal(const float *ref, const float *result, unsigned width, unsigned height) -{ - float largest_difference = -1.0f; - float squared_difference = 0.0f; - - for (unsigned y = 0; y < height; ++y) { - for (unsigned x = 0; x < width; ++x) { - float diff = ref[y * width + x] - result[y * width + x]; - largest_difference = std::max(largest_difference, fabsf(diff)); - squared_difference += diff * diff; - } - } +TEST(EffectChainTest, TextureBouncePreservesIdentity) { + float data[] = { + 0.0f, 0.25f, 0.3f, + 0.75f, 1.0f, 1.0f, + }; + float out_data[6]; + EffectChainTester tester(data, 3, 2, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_LINEAR); + tester.get_chain()->add_effect(new BouncingIdentityEffect()); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR); - const float largest_difference_limit = 1.5 / 255.0; - const float rms_limit = 0.5 / 255.0; + expect_equal(data, out_data, 3, 2); +} - EXPECT_LT(largest_difference, largest_difference_limit); +TEST(MirrorTest, BasicTest) { + float data[] = { + 0.0f, 0.25f, 0.3f, + 0.75f, 1.0f, 1.0f, + }; + float expected_data[6] = { + 0.3f, 0.25f, 0.0f, + 1.0f, 1.0f, 0.75f, + }; + float out_data[6]; + EffectChainTester tester(data, 3, 2, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_LINEAR); + tester.get_chain()->add_effect(new MirrorEffect()); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR); - float rms = sqrt(squared_difference) / (width * height); - EXPECT_LT(rms, rms_limit); + expect_equal(expected_data, out_data, 3, 2); +} - if (largest_difference >= largest_difference_limit || rms >= rms_limit) { - fprintf(stderr, "Dumping matrices for easier debugging, since at least one test failed.\n"); +// A dummy effect that inverts its input. +class InvertEffect : public Effect { +public: + InvertEffect() {} + virtual std::string effect_type_id() const { return "InvertEffect"; } + std::string output_fragment_shader() { return read_file("invert_effect.frag"); } +}; - fprintf(stderr, "Reference:\n"); - for (unsigned y = 0; y < height; ++y) { - for (unsigned x = 0; x < width; ++x) { - fprintf(stderr, "%7.4f ", ref[y * width + x]); - } - fprintf(stderr, "\n"); - } +// Like IdentityEffect, but rewrites itself out of the loop, +// splicing in a InvertEffect instead. Also stores the new node, +// so we later can check that there are gamma conversion effects +// on both sides. +class RewritingToInvertEffect : public Effect { +public: + RewritingToInvertEffect() {} + virtual std::string effect_type_id() const { return "RewritingToInvertEffect"; } + std::string output_fragment_shader() { EXPECT_TRUE(false); return read_file("identity.frag"); } + virtual void rewrite_graph(EffectChain *graph, Node *self) { + Node *invert_node = graph->add_node(new InvertEffect()); + graph->replace_receiver(self, invert_node); + graph->replace_sender(self, invert_node); - fprintf(stderr, "\nResult:\n"); - for (unsigned y = 0; y < height; ++y) { - for (unsigned x = 0; x < width; ++x) { - fprintf(stderr, "%7.4f ", result[y * width + x]); - } - fprintf(stderr, "\n"); - } + self->disabled = true; + this->invert_node = invert_node; } + + Node *invert_node; +}; + +TEST(EffectChainTest, RewritingWorksAndGammaConversionsAreInserted) { + float data[] = { + 0.0f, 0.25f, 0.3f, + 0.75f, 1.0f, 1.0f, + }; + float expected_data[6] = { + 1.0f, 0.9771f, 0.9673f, + 0.7192f, 0.0f, 0.0f, + }; + float out_data[6]; + EffectChainTester tester(data, 3, 2, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_sRGB); + RewritingToInvertEffect *effect = new RewritingToInvertEffect(); + tester.get_chain()->add_effect(effect); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_sRGB); + + Node *node = effect->invert_node; + ASSERT_EQ(1, node->incoming_links.size()); + ASSERT_EQ(1, node->outgoing_links.size()); + EXPECT_EQ("GammaExpansionEffect", node->incoming_links[0]->effect->effect_type_id()); + EXPECT_EQ("GammaCompressionEffect", node->outgoing_links[0]->effect->effect_type_id()); + + expect_equal(expected_data, out_data, 3, 2); } -TEST(EffectChainTest, Identity) { +// Like RewritingToInvertEffect, but splicing in a MirrorEffect instead, +// which does not need linear light. +class RewritingToMirrorEffect : public Effect { +public: + RewritingToMirrorEffect() {} + virtual std::string effect_type_id() const { return "RewritingToMirrorEffect"; } + std::string output_fragment_shader() { EXPECT_TRUE(false); return read_file("identity.frag"); } + virtual void rewrite_graph(EffectChain *graph, Node *self) { + Node *mirror_node = graph->add_node(new MirrorEffect()); + graph->replace_receiver(self, mirror_node); + graph->replace_sender(self, mirror_node); + + self->disabled = true; + this->mirror_node = mirror_node; + } + + Node *mirror_node; +}; + +TEST(EffectChainTest, NoGammaConversionsWhenLinearLightNotNeeded) { float data[] = { 0.0f, 0.25f, 0.3f, 0.75f, 1.0f, 1.0f, }; + float expected_data[6] = { + 0.3f, 0.25f, 0.0f, + 1.0f, 1.0f, 0.75f, + }; float out_data[6]; - EffectChainTester tester(data, 3, 2, COLORSPACE_sRGB, GAMMA_LINEAR); - tester.run(out_data, COLORSPACE_sRGB, GAMMA_LINEAR); + EffectChainTester tester(data, 3, 2, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_sRGB); + RewritingToMirrorEffect *effect = new RewritingToMirrorEffect(); + tester.get_chain()->add_effect(effect); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_sRGB); - expect_equal(data, out_data, 3, 2); + Node *node = effect->mirror_node; + ASSERT_EQ(1, node->incoming_links.size()); + EXPECT_EQ(0, node->outgoing_links.size()); + EXPECT_EQ("FlatInput", node->incoming_links[0]->effect->effect_type_id()); + + expect_equal(expected_data, out_data, 3, 2); +} + +// The identity effect needs linear light, and thus will get conversions on both sides. +// Verify that sRGB data is properly converted to and from linear light for the entire ramp. +TEST(EffectChainTest, IdentityThroughsRGBConversions) { + float data[256]; + for (unsigned i = 0; i < 256; ++i) { + data[i] = i / 255.0; + }; + float out_data[256]; + EffectChainTester tester(data, 256, 1, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_sRGB); + tester.get_chain()->add_effect(new IdentityEffect()); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_sRGB); + + expect_equal(data, out_data, 256, 1); +} + +// Same, for the Rec. 601/709 gamma curve. +TEST(EffectChainTest, IdentityThroughRec709) { + float data[256]; + for (unsigned i = 0; i < 256; ++i) { + data[i] = i / 255.0; + }; + float out_data[256]; + EffectChainTester tester(data, 256, 1, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_REC_709); + tester.get_chain()->add_effect(new IdentityEffect()); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_REC_709); + + expect_equal(data, out_data, 256, 1); +} + +// Effectively scales down its input linearly by 4x (and repeating it), +// which is not attainable without mipmaps. +class MipmapNeedingEffect : public Effect { +public: + MipmapNeedingEffect() {} + virtual bool needs_mipmaps() const { return true; } + virtual std::string effect_type_id() const { return "MipmapNeedingEffect"; } + std::string output_fragment_shader() { return read_file("mipmap_needing_effect.frag"); } + void set_gl_state(GLuint glsl_program_num, const std::string& prefix, unsigned *sampler_num) + { + glActiveTexture(GL_TEXTURE0); + check_error(); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + check_error(); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + check_error(); + } +}; + +TEST(EffectChainTest, MipmapGenerationWorks) { + float data[] = { // In 4x4 blocks. + 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f, + + 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.5f, 0.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, + + 1.0f, 1.0f, 1.0f, 1.0f, + 1.0f, 1.0f, 1.0f, 1.0f, + 1.0f, 1.0f, 1.0f, 1.0f, + 1.0f, 1.0f, 1.0f, 1.0f, + + 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 1.0f, 1.0f, 0.0f, + 0.0f, 1.0f, 1.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, + }; + float expected_data[] = { // Repeated four times each way. + 0.125f, 0.125f, 0.125f, 0.125f, + 0.09375f, 0.09375f, 0.09375f, 0.09375f, + 1.0f, 1.0f, 1.0f, 1.0f, + 0.25f, 0.25f, 0.25f, 0.25f, + + 0.125f, 0.125f, 0.125f, 0.125f, + 0.09375f, 0.09375f, 0.09375f, 0.09375f, + 1.0f, 1.0f, 1.0f, 1.0f, + 0.25f, 0.25f, 0.25f, 0.25f, + + 0.125f, 0.125f, 0.125f, 0.125f, + 0.09375f, 0.09375f, 0.09375f, 0.09375f, + 1.0f, 1.0f, 1.0f, 1.0f, + 0.25f, 0.25f, 0.25f, 0.25f, + + 0.125f, 0.125f, 0.125f, 0.125f, + 0.09375f, 0.09375f, 0.09375f, 0.09375f, + 1.0f, 1.0f, 1.0f, 1.0f, + 0.25f, 0.25f, 0.25f, 0.25f, + }; + float out_data[4 * 16]; + EffectChainTester tester(data, 4, 16, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_LINEAR); + tester.get_chain()->add_effect(new MipmapNeedingEffect()); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR); + + expect_equal(expected_data, out_data, 4, 16); +} + +TEST(EffectChainTest, ResizeDownByFourThenUpByFour) { + float data[] = { // In 4x4 blocks. + 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f, + + 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.5f, 0.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, + + 1.0f, 1.0f, 1.0f, 1.0f, + 1.0f, 1.0f, 1.0f, 1.0f, + 1.0f, 1.0f, 1.0f, 1.0f, + 1.0f, 1.0f, 1.0f, 1.0f, + + 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 1.0f, 1.0f, 0.0f, + 0.0f, 1.0f, 1.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, + }; + float expected_data[] = { // Repeated four times horizontaly, interpolated vertically. + 0.1250f, 0.1250f, 0.1250f, 0.1250f, + 0.1250f, 0.1250f, 0.1250f, 0.1250f, + 0.1211f, 0.1211f, 0.1211f, 0.1211f, + 0.1133f, 0.1133f, 0.1133f, 0.1133f, + 0.1055f, 0.1055f, 0.1055f, 0.1055f, + 0.0977f, 0.0977f, 0.0977f, 0.0977f, + 0.2070f, 0.2070f, 0.2070f, 0.2070f, + 0.4336f, 0.4336f, 0.4336f, 0.4336f, + 0.6602f, 0.6602f, 0.6602f, 0.6602f, + 0.8867f, 0.8867f, 0.8867f, 0.8867f, + 0.9062f, 0.9062f, 0.9062f, 0.9062f, + 0.7188f, 0.7188f, 0.7188f, 0.7188f, + 0.5312f, 0.5312f, 0.5312f, 0.5312f, + 0.3438f, 0.3438f, 0.3438f, 0.3438f, + 0.2500f, 0.2500f, 0.2500f, 0.2500f, + 0.2500f, 0.2500f, 0.2500f, 0.2500f, + }; + float out_data[4 * 16]; + + ResizeEffect *downscale = new ResizeEffect(); + ASSERT_TRUE(downscale->set_int("width", 1)); + ASSERT_TRUE(downscale->set_int("height", 4)); + + ResizeEffect *upscale = new ResizeEffect(); + ASSERT_TRUE(upscale->set_int("width", 4)); + ASSERT_TRUE(upscale->set_int("height", 16)); + + EffectChainTester tester(data, 4, 16, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_LINEAR); + tester.get_chain()->add_effect(downscale); + tester.get_chain()->add_effect(upscale); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR); + + expect_equal(expected_data, out_data, 4, 16); }