X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=effect_chain_test.cpp;h=aabcc33fe4dddf8b5c321f5f535bce8bd900beb2;hp=67b3dfc56aa7567678624884818242b40b1d5487;hb=15daf781e6ce00ec37ca806a16e490d59dcb4e24;hpb=56ff92c5828a143595eeb7a1906418cc30668f9d diff --git a/effect_chain_test.cpp b/effect_chain_test.cpp index 67b3dfc..aabcc33 100644 --- a/effect_chain_test.cpp +++ b/effect_chain_test.cpp @@ -522,17 +522,27 @@ class MipmapNeedingEffect : public Effect { public: MipmapNeedingEffect() {} virtual bool needs_mipmaps() const { return true; } + + // To be allowed to mess with the sampler state. + virtual bool needs_texture_bounce() const { return true; } + virtual string effect_type_id() const { return "MipmapNeedingEffect"; } string output_fragment_shader() { return read_file("mipmap_needing_effect.frag"); } + virtual void inform_added(EffectChain *chain) { this->chain = chain; } + void set_gl_state(GLuint glsl_program_num, const string& prefix, unsigned *sampler_num) { - glActiveTexture(GL_TEXTURE0); + Node *self = chain->find_node_for_effect(this); + glActiveTexture(chain->get_input_sampler(self, 0)); check_error(); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); check_error(); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); check_error(); } + +private: + EffectChain *chain; }; TEST(EffectChainTest, MipmapGenerationWorks) {