X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=effect_chain_test.cpp;h=e7f25e53861045ac8b0b49581ed91c173709b6b6;hp=d8ade1370e06d58669d2c47d1e2ff2c5b0d6f4ae;hb=572e7aaa57028d7eda4bc445a6249637134a2b02;hpb=57acdb174fffed295ee2255146b03d9efbec1b5f diff --git a/effect_chain_test.cpp b/effect_chain_test.cpp index d8ade13..e7f25e5 100644 --- a/effect_chain_test.cpp +++ b/effect_chain_test.cpp @@ -2,12 +2,13 @@ // // Note that this also contains the tests for some of the simpler effects. +#include + #include "effect_chain.h" #include "flat_input.h" #include "gtest/gtest.h" #include "mirror_effect.h" #include "resize_effect.h" -#include "opengl.h" #include "test_util.h" TEST(EffectChainTest, EmptyChain) { @@ -50,6 +51,7 @@ public: virtual std::string effect_type_id() const { return "IdentityEffect"; } std::string output_fragment_shader() { return read_file("identity.frag"); } bool needs_texture_bounce() const { return true; } + AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; } }; TEST(EffectChainTest, TextureBouncePreservesIdentity) { @@ -88,27 +90,30 @@ public: InvertEffect() {} virtual std::string effect_type_id() const { return "InvertEffect"; } std::string output_fragment_shader() { return read_file("invert_effect.frag"); } + + // A real invert would actually care about its alpha, + // but in this unit test, it only complicates things. + virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; } }; // Like IdentityEffect, but rewrites itself out of the loop, -// splicing in a InvertEffect instead. Also stores the new node, -// so we later can check that there are gamma conversion effects -// on both sides. -class RewritingToInvertEffect : public Effect { +// splicing in a different effect instead. Also stores the new node, +// so we later can check whatever properties we'd like about the graph. +template +class RewritingEffect : public Effect { public: - RewritingToInvertEffect() {} - virtual std::string effect_type_id() const { return "RewritingToInvertEffect"; } + RewritingEffect() : effect(new T()), replaced_node(NULL) {} + virtual std::string effect_type_id() const { return "RewritingEffect[" + effect->effect_type_id() + "]"; } std::string output_fragment_shader() { EXPECT_TRUE(false); return read_file("identity.frag"); } virtual void rewrite_graph(EffectChain *graph, Node *self) { - Node *invert_node = graph->add_node(new InvertEffect()); - graph->replace_receiver(self, invert_node); - graph->replace_sender(self, invert_node); - + replaced_node = graph->add_node(effect); + graph->replace_receiver(self, replaced_node); + graph->replace_sender(self, replaced_node); self->disabled = true; - this->invert_node = invert_node; } - Node *invert_node; + T *effect; + Node *replaced_node; }; TEST(EffectChainTest, RewritingWorksAndGammaConversionsAreInserted) { @@ -122,11 +127,11 @@ TEST(EffectChainTest, RewritingWorksAndGammaConversionsAreInserted) { }; float out_data[6]; EffectChainTester tester(data, 3, 2, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_sRGB); - RewritingToInvertEffect *effect = new RewritingToInvertEffect(); + RewritingEffect *effect = new RewritingEffect(); tester.get_chain()->add_effect(effect); tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_sRGB); - Node *node = effect->invert_node; + Node *node = effect->replaced_node; ASSERT_EQ(1, node->incoming_links.size()); ASSERT_EQ(1, node->outgoing_links.size()); EXPECT_EQ("GammaExpansionEffect", node->incoming_links[0]->effect->effect_type_id()); @@ -144,14 +149,14 @@ TEST(EffectChainTest, RewritingWorksAndTexturesAreAskedForsRGB) { 1.0f, 0.9771f, 0.8983f, 0.0f, }; - float out_data[2]; + float out_data[4]; EffectChainTester tester(NULL, 2, 2); tester.add_input(data, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_sRGB); - RewritingToInvertEffect *effect = new RewritingToInvertEffect(); + RewritingEffect *effect = new RewritingEffect(); tester.get_chain()->add_effect(effect); tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_sRGB); - Node *node = effect->invert_node; + Node *node = effect->replaced_node; ASSERT_EQ(1, node->incoming_links.size()); ASSERT_EQ(1, node->outgoing_links.size()); EXPECT_EQ("FlatInput", node->incoming_links[0]->effect->effect_type_id()); @@ -171,11 +176,11 @@ TEST(EffectChainTest, RewritingWorksAndColorspaceConversionsAreInserted) { }; float out_data[6]; EffectChainTester tester(data, 3, 2, FORMAT_GRAYSCALE, COLORSPACE_REC_601_525, GAMMA_LINEAR); - RewritingToInvertEffect *effect = new RewritingToInvertEffect(); + RewritingEffect *effect = new RewritingEffect(); tester.get_chain()->add_effect(effect); tester.run(out_data, GL_RED, COLORSPACE_REC_601_525, GAMMA_LINEAR); - Node *node = effect->invert_node; + Node *node = effect->replaced_node; ASSERT_EQ(1, node->incoming_links.size()); ASSERT_EQ(1, node->outgoing_links.size()); EXPECT_EQ("ColorspaceConversionEffect", node->incoming_links[0]->effect->effect_type_id()); @@ -184,25 +189,61 @@ TEST(EffectChainTest, RewritingWorksAndColorspaceConversionsAreInserted) { expect_equal(expected_data, out_data, 3, 2); } -// Like RewritingToInvertEffect, but splicing in a MirrorEffect instead, -// which does not need linear light or sRGB primaries. -class RewritingToMirrorEffect : public Effect { +// A fake input that can change its output colorspace and gamma between instantiation +// and finalize. +class UnknownColorspaceInput : public FlatInput { public: - RewritingToMirrorEffect() {} - virtual std::string effect_type_id() const { return "RewritingToMirrorEffect"; } - std::string output_fragment_shader() { EXPECT_TRUE(false); return read_file("identity.frag"); } - virtual void rewrite_graph(EffectChain *graph, Node *self) { - Node *mirror_node = graph->add_node(new MirrorEffect()); - graph->replace_receiver(self, mirror_node); - graph->replace_sender(self, mirror_node); - - self->disabled = true; - this->mirror_node = mirror_node; + UnknownColorspaceInput(ImageFormat format, MovitPixelFormat pixel_format, GLenum type, unsigned width, unsigned height) + : FlatInput(format, pixel_format, type, width, height), + overridden_color_space(format.color_space), + overridden_gamma_curve(format.gamma_curve) {} + virtual std::string effect_type_id() const { return "UnknownColorspaceInput"; } + + void set_color_space(Colorspace colorspace) { + overridden_color_space = colorspace; + } + void set_gamma_curve(GammaCurve gamma_curve) { + overridden_gamma_curve = gamma_curve; } + Colorspace get_color_space() const { return overridden_color_space; } + GammaCurve get_gamma_curve() const { return overridden_gamma_curve; } - Node *mirror_node; +private: + Colorspace overridden_color_space; + GammaCurve overridden_gamma_curve; }; +TEST(EffectChainTester, HandlesInputChangingColorspace) { + const int size = 4; + + float data[size] = { + 0.0, + 0.5, + 0.7, + 1.0, + }; + float out_data[size]; + + EffectChainTester tester(NULL, 4, 1, FORMAT_GRAYSCALE); + + // First say that we have sRGB, linear input. + ImageFormat format; + format.color_space = COLORSPACE_sRGB; + format.gamma_curve = GAMMA_LINEAR; + + UnknownColorspaceInput *input = new UnknownColorspaceInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 4, 1); + input->set_pixel_data(data); + tester.get_chain()->add_input(input); + + // Now we change to Rec. 601 input. + input->set_color_space(COLORSPACE_REC_601_625); + input->set_gamma_curve(GAMMA_REC_601); + + // Now ask for Rec. 601 output. Thus, our chain should now be a no-op. + tester.run(out_data, GL_RED, COLORSPACE_REC_601_625, GAMMA_REC_601); + expect_equal(data, out_data, 4, 1); +} + TEST(EffectChainTest, NoGammaConversionsWhenLinearLightNotNeeded) { float data[] = { 0.0f, 0.25f, 0.3f, @@ -214,11 +255,11 @@ TEST(EffectChainTest, NoGammaConversionsWhenLinearLightNotNeeded) { }; float out_data[6]; EffectChainTester tester(data, 3, 2, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_sRGB); - RewritingToMirrorEffect *effect = new RewritingToMirrorEffect(); + RewritingEffect *effect = new RewritingEffect(); tester.get_chain()->add_effect(effect); tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_sRGB); - Node *node = effect->mirror_node; + Node *node = effect->replaced_node; ASSERT_EQ(1, node->incoming_links.size()); EXPECT_EQ(0, node->outgoing_links.size()); EXPECT_EQ("FlatInput", node->incoming_links[0]->effect->effect_type_id()); @@ -237,11 +278,11 @@ TEST(EffectChainTest, NoColorspaceConversionsWhensRGBPrimariesNotNeeded) { }; float out_data[6]; EffectChainTester tester(data, 3, 2, FORMAT_GRAYSCALE, COLORSPACE_REC_601_525, GAMMA_LINEAR); - RewritingToMirrorEffect *effect = new RewritingToMirrorEffect(); + RewritingEffect *effect = new RewritingEffect(); tester.get_chain()->add_effect(effect); tester.run(out_data, GL_RED, COLORSPACE_REC_601_525, GAMMA_LINEAR); - Node *node = effect->mirror_node; + Node *node = effect->replaced_node; ASSERT_EQ(1, node->incoming_links.size()); EXPECT_EQ(0, node->outgoing_links.size()); EXPECT_EQ("FlatInput", node->incoming_links[0]->effect->effect_type_id()); @@ -295,6 +336,118 @@ TEST(EffectChainTest, IdentityThroughRec709) { expect_equal(data, out_data, 256, 1); } +// The identity effect needs premultiplied alpha, and thus will get conversions on both sides. +TEST(EffectChainTest, IdentityThroughAlphaConversions) { + const int size = 3; + float data[4 * size] = { + 0.8f, 0.0f, 0.0f, 0.5f, + 0.0f, 0.2f, 0.2f, 0.3f, + 0.1f, 0.0f, 1.0f, 1.0f, + }; + float out_data[4 * size]; + EffectChainTester tester(data, size, 1, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR); + tester.get_chain()->add_effect(new IdentityEffect()); + tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR); + + expect_equal(data, out_data, 4, size); +} + +TEST(EffectChainTest, NoAlphaConversionsWhenPremultipliedAlphaNotNeeded) { + const int size = 3; + float data[4 * size] = { + 0.8f, 0.0f, 0.0f, 0.5f, + 0.0f, 0.2f, 0.2f, 0.3f, + 0.1f, 0.0f, 1.0f, 1.0f, + }; + float expected_data[4 * size] = { + 0.1f, 0.0f, 1.0f, 1.0f, + 0.0f, 0.2f, 0.2f, 0.3f, + 0.8f, 0.0f, 0.0f, 0.5f, + }; + float out_data[4 * size]; + EffectChainTester tester(data, size, 1, FORMAT_RGBA_POSTMULTIPLIED_ALPHA, COLORSPACE_sRGB, GAMMA_LINEAR); + RewritingEffect *effect = new RewritingEffect(); + tester.get_chain()->add_effect(effect); + tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR); + + Node *node = effect->replaced_node; + ASSERT_EQ(1, node->incoming_links.size()); + EXPECT_EQ(0, node->outgoing_links.size()); + EXPECT_EQ("FlatInput", node->incoming_links[0]->effect->effect_type_id()); + + expect_equal(expected_data, out_data, 4, size); +} + +// An input that outputs only blue, which has blank alpha. +class BlueInput : public Input { +public: + BlueInput() { register_int("needs_mipmaps", &needs_mipmaps); } + virtual std::string effect_type_id() const { return "IdentityEffect"; } + std::string output_fragment_shader() { return read_file("blue.frag"); } + virtual AlphaHandling alpha_handling() const { return OUTPUT_BLANK_ALPHA; } + virtual void finalize() {} + virtual bool can_output_linear_gamma() const { return true; } + virtual unsigned get_width() const { return 1; } + virtual unsigned get_height() const { return 1; } + virtual Colorspace get_color_space() const { return COLORSPACE_sRGB; } + virtual GammaCurve get_gamma_curve() const { return GAMMA_LINEAR; } + +private: + int needs_mipmaps; +}; + +// Like RewritingEffect, but splicing in a BlueInput instead, +// which outputs blank alpha. +class RewritingToBlueInput : public Input { +public: + RewritingToBlueInput() : blue_node(NULL) { register_int("needs_mipmaps", &needs_mipmaps); } + virtual std::string effect_type_id() const { return "RewritingToBlueInput"; } + std::string output_fragment_shader() { EXPECT_TRUE(false); return read_file("identity.frag"); } + virtual void rewrite_graph(EffectChain *graph, Node *self) { + Node *blue_node = graph->add_node(new BlueInput()); + graph->replace_receiver(self, blue_node); + graph->replace_sender(self, blue_node); + + self->disabled = true; + this->blue_node = blue_node; + } + + // Dummy values that we need to implement because we inherit from Input. + // Same as BlueInput. + virtual AlphaHandling alpha_handling() const { return OUTPUT_BLANK_ALPHA; } + virtual void finalize() {} + virtual bool can_output_linear_gamma() const { return true; } + virtual unsigned get_width() const { return 1; } + virtual unsigned get_height() const { return 1; } + virtual Colorspace get_color_space() const { return COLORSPACE_sRGB; } + virtual GammaCurve get_gamma_curve() const { return GAMMA_LINEAR; } + + Node *blue_node; + +private: + int needs_mipmaps; +}; + +TEST(EffectChainTest, NoAlphaConversionsWithBlankAlpha) { + const int size = 3; + float data[4 * size] = { + 0.0f, 0.0f, 1.0f, 1.0f, + 0.0f, 0.0f, 1.0f, 1.0f, + 0.0f, 0.0f, 1.0f, 1.0f, + }; + float out_data[4 * size]; + EffectChainTester tester(NULL, size, 1); + RewritingToBlueInput *input = new RewritingToBlueInput(); + tester.get_chain()->add_input(input); + tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_LINEAR, OUTPUT_ALPHA_FORMAT_PREMULTIPLIED); + + Node *node = input->blue_node; + EXPECT_EQ(0, node->incoming_links.size()); + EXPECT_EQ(0, node->outgoing_links.size()); + + expect_equal(data, out_data, 4, size); +} + // Effectively scales down its input linearly by 4x (and repeating it), // which is not attainable without mipmaps. class MipmapNeedingEffect : public Effect { @@ -422,3 +575,325 @@ TEST(EffectChainTest, ResizeDownByFourThenUpByFour) { expect_equal(expected_data, out_data, 4, 16); } + +// An effect that multiplies with a constant. Used below. +class MultiplyEffect : public Effect { +public: + MultiplyEffect() { register_float("factor", &factor); } + virtual std::string effect_type_id() const { return "MultiplyEffect"; } + std::string output_fragment_shader() { return read_file("multiply.frag"); } + virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; } + +private: + float factor; +}; + +// An effect that adds its two inputs together. Used below. +class AddEffect : public Effect { +public: + AddEffect() {} + virtual std::string effect_type_id() const { return "AddEffect"; } + std::string output_fragment_shader() { return read_file("add.frag"); } + virtual unsigned num_inputs() const { return 2; } + virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; } +}; + +// Constructs the graph +// +// FlatInput | +// / \ | +// MultiplyEffect MultiplyEffect | +// \ / | +// AddEffect | +// +// and verifies that it gives the correct output. +TEST(EffectChainTest, DiamondGraph) { + float data[] = { + 1.0f, 1.0f, + 1.0f, 0.0f, + }; + float expected_data[] = { + 2.5f, 2.5f, + 2.5f, 0.0f, + }; + float out_data[2 * 2]; + + MultiplyEffect *mul_half = new MultiplyEffect(); + ASSERT_TRUE(mul_half->set_float("factor", 0.5f)); + + MultiplyEffect *mul_two = new MultiplyEffect(); + ASSERT_TRUE(mul_two->set_float("factor", 2.0f)); + + EffectChainTester tester(NULL, 2, 2); + + ImageFormat format; + format.color_space = COLORSPACE_sRGB; + format.gamma_curve = GAMMA_LINEAR; + + FlatInput *input = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 2, 2); + input->set_pixel_data(data); + + tester.get_chain()->add_input(input); + tester.get_chain()->add_effect(mul_half, input); + tester.get_chain()->add_effect(mul_two, input); + tester.get_chain()->add_effect(new AddEffect(), mul_half, mul_two); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR); + + expect_equal(expected_data, out_data, 2, 2); +} + +// Constructs the graph +// +// FlatInput | +// / \ | +// MultiplyEffect MultiplyEffect | +// \ | | +// \ BouncingIdentityEffect | +// \ / | +// AddEffect | +// +// and verifies that it gives the correct output. +TEST(EffectChainTest, DiamondGraphWithOneInputUsedInTwoPhases) { + float data[] = { + 1.0f, 1.0f, + 1.0f, 0.0f, + }; + float expected_data[] = { + 2.5f, 2.5f, + 2.5f, 0.0f, + }; + float out_data[2 * 2]; + + MultiplyEffect *mul_half = new MultiplyEffect(); + ASSERT_TRUE(mul_half->set_float("factor", 0.5f)); + + MultiplyEffect *mul_two = new MultiplyEffect(); + ASSERT_TRUE(mul_two->set_float("factor", 2.0f)); + + BouncingIdentityEffect *bounce = new BouncingIdentityEffect(); + + EffectChainTester tester(NULL, 2, 2); + + ImageFormat format; + format.color_space = COLORSPACE_sRGB; + format.gamma_curve = GAMMA_LINEAR; + + FlatInput *input = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 2, 2); + input->set_pixel_data(data); + + tester.get_chain()->add_input(input); + tester.get_chain()->add_effect(mul_half, input); + tester.get_chain()->add_effect(mul_two, input); + tester.get_chain()->add_effect(bounce, mul_two); + tester.get_chain()->add_effect(new AddEffect(), mul_half, bounce); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR); + + expect_equal(expected_data, out_data, 2, 2); +} + +TEST(EffectChainTest, EffectUsedTwiceOnlyGetsOneGammaConversion) { + float data[] = { + 0.735f, 0.0f, + 0.735f, 0.0f, + }; + float expected_data[] = { + 0.0f, 0.5f, // 0.5 and not 1.0, since AddEffect doesn't clamp alpha properly. + 0.0f, 0.5f, + }; + float out_data[2 * 2]; + + EffectChainTester tester(NULL, 2, 2); + tester.add_input(data, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_sRGB); + + // MirrorEffect does not get linear light, so the conversions will be + // inserted after it, not before. + RewritingEffect *effect = new RewritingEffect(); + tester.get_chain()->add_effect(effect); + + Effect *identity1 = tester.get_chain()->add_effect(new IdentityEffect(), effect); + Effect *identity2 = tester.get_chain()->add_effect(new IdentityEffect(), effect); + tester.get_chain()->add_effect(new AddEffect(), identity1, identity2); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR); + + expect_equal(expected_data, out_data, 2, 2); + + Node *node = effect->replaced_node; + ASSERT_EQ(1, node->incoming_links.size()); + ASSERT_EQ(1, node->outgoing_links.size()); + EXPECT_EQ("FlatInput", node->incoming_links[0]->effect->effect_type_id()); + EXPECT_EQ("GammaExpansionEffect", node->outgoing_links[0]->effect->effect_type_id()); +} + +TEST(EffectChainTest, EffectUsedTwiceOnlyGetsOneColorspaceConversion) { + float data[] = { + 0.5f, 0.0f, + 0.5f, 0.0f, + }; + float expected_data[] = { + 0.0f, 0.5f, // 0.5 and not 1.0, since AddEffect doesn't clamp alpha properly. + 0.0f, 0.5f, + }; + float out_data[2 * 2]; + + EffectChainTester tester(NULL, 2, 2); + tester.add_input(data, FORMAT_GRAYSCALE, COLORSPACE_REC_601_625, GAMMA_LINEAR); + + // MirrorEffect does not get linear light, so the conversions will be + // inserted after it, not before. + RewritingEffect *effect = new RewritingEffect(); + tester.get_chain()->add_effect(effect); + + Effect *identity1 = tester.get_chain()->add_effect(new IdentityEffect(), effect); + Effect *identity2 = tester.get_chain()->add_effect(new IdentityEffect(), effect); + tester.get_chain()->add_effect(new AddEffect(), identity1, identity2); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR); + + expect_equal(expected_data, out_data, 2, 2); + + Node *node = effect->replaced_node; + ASSERT_EQ(1, node->incoming_links.size()); + ASSERT_EQ(1, node->outgoing_links.size()); + EXPECT_EQ("FlatInput", node->incoming_links[0]->effect->effect_type_id()); + EXPECT_EQ("ColorspaceConversionEffect", node->outgoing_links[0]->effect->effect_type_id()); +} + +// An effect that does nothing, but requests texture bounce and stores +// its input size. +class SizeStoringEffect : public BouncingIdentityEffect { +public: + SizeStoringEffect() : input_width(-1), input_height(-1) {} + virtual void inform_input_size(unsigned input_num, unsigned width, unsigned height) { + assert(input_num == 0); + input_width = width; + input_height = height; + } + virtual std::string effect_type_id() const { return "SizeStoringEffect"; } + + int input_width, input_height; +}; + +TEST(EffectChainTest, SameInputsGiveSameOutputs) { + float data[2 * 2] = { + 0.0f, 0.0f, + 0.0f, 0.0f, + }; + float out_data[2 * 2]; + + EffectChainTester tester(NULL, 4, 3); // Note non-square aspect. + + ImageFormat format; + format.color_space = COLORSPACE_sRGB; + format.gamma_curve = GAMMA_LINEAR; + + FlatInput *input1 = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 2, 2); + input1->set_pixel_data(data); + + FlatInput *input2 = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 2, 2); + input2->set_pixel_data(data); + + SizeStoringEffect *input_store = new SizeStoringEffect(); + + tester.get_chain()->add_input(input1); + tester.get_chain()->add_input(input2); + tester.get_chain()->add_effect(new AddEffect(), input1, input2); + tester.get_chain()->add_effect(input_store); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR); + + EXPECT_EQ(2, input_store->input_width); + EXPECT_EQ(2, input_store->input_height); +} + +TEST(EffectChainTest, AspectRatioConversion) { + float data1[4 * 3] = { + 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, + }; + float data2[7 * 7] = { + 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, + }; + + // The right conversion here is that the 7x7 image decides the size, + // since it is the biggest, so everything is scaled up to 9x7 + // (keep the height, round the width 9.333 to 9). + float out_data[9 * 7]; + + EffectChainTester tester(NULL, 4, 3); + + ImageFormat format; + format.color_space = COLORSPACE_sRGB; + format.gamma_curve = GAMMA_LINEAR; + + FlatInput *input1 = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 4, 3); + input1->set_pixel_data(data1); + + FlatInput *input2 = new FlatInput(format, FORMAT_GRAYSCALE, GL_FLOAT, 7, 7); + input2->set_pixel_data(data2); + + SizeStoringEffect *input_store = new SizeStoringEffect(); + + tester.get_chain()->add_input(input1); + tester.get_chain()->add_input(input2); + tester.get_chain()->add_effect(new AddEffect(), input1, input2); + tester.get_chain()->add_effect(input_store); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR); + + EXPECT_EQ(9, input_store->input_width); + EXPECT_EQ(7, input_store->input_height); +} + +// An effect that does nothing except changing its output sizes. +class VirtualResizeEffect : public Effect { +public: + VirtualResizeEffect(int width, int height, int virtual_width, int virtual_height) + : width(width), + height(height), + virtual_width(virtual_width), + virtual_height(virtual_height) {} + virtual std::string effect_type_id() const { return "VirtualResizeEffect"; } + std::string output_fragment_shader() { return read_file("identity.frag"); } + + virtual bool changes_output_size() const { return true; } + + virtual void get_output_size(unsigned *width, unsigned *height, + unsigned *virtual_width, unsigned *virtual_height) const { + *width = this->width; + *height = this->height; + *virtual_width = this->virtual_width; + *virtual_height = this->virtual_height; + } + +private: + int width, height, virtual_width, virtual_height; +}; + +TEST(EffectChainTest, VirtualSizeIsSentOnToInputs) { + const int size = 2, bigger_size = 3; + float data[size * size] = { + 1.0f, 0.0f, + 0.0f, 1.0f, + }; + float out_data[size * size]; + + EffectChainTester tester(data, size, size, FORMAT_GRAYSCALE, COLORSPACE_sRGB, GAMMA_LINEAR); + + SizeStoringEffect *size_store = new SizeStoringEffect(); + + tester.get_chain()->add_effect(new VirtualResizeEffect(size, size, bigger_size, bigger_size)); + tester.get_chain()->add_effect(size_store); + tester.get_chain()->add_effect(new VirtualResizeEffect(size, size, size, size)); + tester.run(out_data, GL_RED, COLORSPACE_sRGB, GAMMA_LINEAR); + + EXPECT_EQ(bigger_size, size_store->input_width); + EXPECT_EQ(bigger_size, size_store->input_height); + + // If the resize is implemented as non-virtual, we'll fail here, + // since bilinear scaling from 2x2 → 3x3 → 2x2 is not very exact. + expect_equal(data, out_data, size, size); +}