X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=effect_util.h;h=1a8f04ae91476dfa904729a46ae0cb6a094c65ea;hp=5420ce516518a1cb7e9fef2f6aa8bf81c3ea28f5;hb=06ba8d86c019208682d8883dc7187df37b027814;hpb=45955bca8c14dd8cac4fa922e45fb0f8be507d58 diff --git a/effect_util.h b/effect_util.h index 5420ce5..1a8f04a 100644 --- a/effect_util.h +++ b/effect_util.h @@ -4,7 +4,7 @@ // Utilities that are often useful for implementing Effect instances, // but don't need to be included from effect.h. -#include +#include #include #include #include @@ -20,6 +20,8 @@ class EffectChain; class Node; // Convenience functions that deal with prepending the prefix. +// Note that using EffectChain::register_uniform_*() is more efficient +// than calling these from set_gl_state(). GLint get_uniform_location(GLuint glsl_program_num, const std::string &prefix, const std::string &key); void set_uniform_int(GLuint glsl_program_num, const std::string &prefix, const std::string &key, int value); void set_uniform_float(GLuint glsl_program_num, const std::string &prefix, const std::string &key, float value);