X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=effect_util.h;h=e472d236ad5fd63a317352ee3e9290181b17284e;hp=a1588efd71da6203a3cb137e1e1c9c38b62409b6;hb=refs%2Fheads%2Fubo;hpb=ee7863d9cdd683dd4df9d6463d98dc59182c54fe diff --git a/effect_util.h b/effect_util.h index a1588ef..e472d23 100644 --- a/effect_util.h +++ b/effect_util.h @@ -20,7 +20,10 @@ class EffectChain; class Node; // Convenience functions that deal with prepending the prefix. +// Note that using EffectChain::register_uniform_*() is more efficient +// than calling these from set_gl_state(). GLint get_uniform_location(GLuint glsl_program_num, const std::string &prefix, const std::string &key); +void get_uniform_offset_and_size(GLuint glsl_program_num, const std::string &prefix, const std::string &key, GLint *offset, GLint *size); void set_uniform_int(GLuint glsl_program_num, const std::string &prefix, const std::string &key, int value); void set_uniform_float(GLuint glsl_program_num, const std::string &prefix, const std::string &key, float value); void set_uniform_vec2(GLuint glsl_program_num, const std::string &prefix, const std::string &key, const float *values);