X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=fft_pass_effect.h;h=1fd4ea2c1886ed0bd6fb1f358954989770e0e5da;hp=b3e025b1a1284bb0415b04320ba08e491b1fc3f9;hb=92573f7be18bfca16dd3292cbe536d7d7912198f;hpb=c4f0d4e876a8177db5738596f22349e030e0a1dc diff --git a/fft_pass_effect.h b/fft_pass_effect.h index b3e025b..1fd4ea2 100644 --- a/fft_pass_effect.h +++ b/fft_pass_effect.h @@ -50,12 +50,15 @@ // scaling), and as fp16 has quite limited range at times, this can be relevant // on some GPUs for larger sizes. -#include #include +#include +#include #include #include "effect.h" +namespace movit { + class FFTPassEffect : public Effect { public: FFTPassEffect(); @@ -107,4 +110,6 @@ private: int inverse; // 0 = forward (FFT), 1 = reverse (IFFT). }; +} // namespace movit + #endif // !defined(_MOVIT_FFT_PASS_EFFECT_H)