X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=flat_input.cpp;h=0516083bf30c13dc32cf2447718141ed08e4a038;hp=2541dc45af94c50383a8a89d9b1639dd1650b480;hb=5f8a5bfd39feb9822bb6184955a3653f4ef11dc9;hpb=0dc1dfe6444a700ebd2c9f006cba000b90c3a7b0 diff --git a/flat_input.cpp b/flat_input.cpp index 2541dc4..0516083 100644 --- a/flat_input.cpp +++ b/flat_input.cpp @@ -1,24 +1,24 @@ -#define GL_GLEXT_PROTOTYPES 1 - #include -#include -#include #include #include "flat_input.h" #include "util.h" +#include "opengl.h" -FlatInput::FlatInput(ImageFormat image_format, unsigned width, unsigned height) +FlatInput::FlatInput(ImageFormat image_format, MovitPixelFormat pixel_format, GLenum type, unsigned width, unsigned height) : image_format(image_format), + pixel_format(pixel_format), + type(type), needs_update(false), finalized(false), - use_srgb_texture_format(false), + output_linear_gamma(false), needs_mipmaps(false), width(width), height(height), pitch(width) { - register_int("use_srgb_texture_format", &use_srgb_texture_format); + assert(type == GL_FLOAT || type == GL_UNSIGNED_BYTE); + register_int("output_linear_gamma", &output_linear_gamma); register_int("needs_mipmaps", &needs_mipmaps); } @@ -26,29 +26,36 @@ void FlatInput::finalize() { // Translate the input format to OpenGL's enums. GLenum internal_format; - if (use_srgb_texture_format) { + if (type == GL_FLOAT) { + internal_format = GL_RGBA16F_ARB; + } else if (output_linear_gamma) { + assert(type == GL_UNSIGNED_BYTE); internal_format = GL_SRGB8; } else { + assert(type == GL_UNSIGNED_BYTE); internal_format = GL_RGBA8; } - if (image_format.pixel_format == FORMAT_RGB) { + if (pixel_format == FORMAT_RGB) { format = GL_RGB; bytes_per_pixel = 3; - } else if (image_format.pixel_format == FORMAT_RGBA) { + } else if (pixel_format == FORMAT_RGBA) { format = GL_RGBA; bytes_per_pixel = 4; - } else if (image_format.pixel_format == FORMAT_BGR) { + } else if (pixel_format == FORMAT_BGR) { format = GL_BGR; bytes_per_pixel = 3; - } else if (image_format.pixel_format == FORMAT_BGRA) { + } else if (pixel_format == FORMAT_BGRA) { format = GL_BGRA; bytes_per_pixel = 4; - } else if (image_format.pixel_format == FORMAT_GRAYSCALE) { + } else if (pixel_format == FORMAT_GRAYSCALE) { format = GL_LUMINANCE; bytes_per_pixel = 1; } else { assert(false); } + if (type == GL_FLOAT) { + bytes_per_pixel *= sizeof(float); + } // Create PBO to hold the texture holding the input image, and then the texture itself. glGenBuffers(1, &pbo); @@ -72,12 +79,12 @@ void FlatInput::finalize() // instead of calling glGenerateMipmap(). glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, needs_mipmaps); check_error(); - glTexImage2D(GL_TEXTURE_2D, 0, internal_format, width, height, 0, format, GL_UNSIGNED_BYTE, NULL); + glTexImage2D(GL_TEXTURE_2D, 0, internal_format, width, height, 0, format, type, NULL); check_error(); glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); check_error(); - needs_update = false; + needs_update = true; finalized = true; } @@ -100,7 +107,7 @@ void FlatInput::set_gl_state(GLuint glsl_program_num, const std::string& prefix, // Re-upload the texture from the PBO. glPixelStorei(GL_UNPACK_ROW_LENGTH, pitch); check_error(); - glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, GL_UNSIGNED_BYTE, BUFFER_OFFSET(0)); + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, GL_FLOAT, BUFFER_OFFSET(0)); check_error(); glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); check_error();