X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=flat_input.cpp;h=089008344c3f457468146203b84fbad5a638e527;hp=0516083bf30c13dc32cf2447718141ed08e4a038;hb=abb7221a797bb5332f9ff9346396beb4c95dcc34;hpb=89da3437c862c15acb870fbe3175b9e4a0a8244a diff --git a/flat_input.cpp b/flat_input.cpp index 0516083..0890083 100644 --- a/flat_input.cpp +++ b/flat_input.cpp @@ -71,13 +71,13 @@ void FlatInput::finalize() check_error(); glBindTexture(GL_TEXTURE_2D, texture_num); check_error(); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, needs_mipmaps ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR); check_error(); glPixelStorei(GL_UNPACK_ROW_LENGTH, pitch); check_error(); // Intel/Mesa seems to have a broken glGenerateMipmap() for non-FBO textures, so do it here // instead of calling glGenerateMipmap(). - glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, needs_mipmaps); + glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, needs_mipmaps ? GL_TRUE : GL_FALSE); check_error(); glTexImage2D(GL_TEXTURE_2D, 0, internal_format, width, height, 0, format, type, NULL); check_error(); @@ -107,7 +107,7 @@ void FlatInput::set_gl_state(GLuint glsl_program_num, const std::string& prefix, // Re-upload the texture from the PBO. glPixelStorei(GL_UNPACK_ROW_LENGTH, pitch); check_error(); - glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, GL_FLOAT, BUFFER_OFFSET(0)); + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, type, BUFFER_OFFSET(0)); check_error(); glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); check_error();