X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=flat_input.cpp;h=a9d01a72f920b2409849165df1efcb776eb1dada;hp=089008344c3f457468146203b84fbad5a638e527;hb=207384d5c7b8ce40e57decb0160c91da70d54ee6;hpb=42b10f3a940eb05016764d1a30417ae7f21ae1f3 diff --git a/flat_input.cpp b/flat_input.cpp index 0890083..a9d01a7 100644 --- a/flat_input.cpp +++ b/flat_input.cpp @@ -1,14 +1,16 @@ #include #include +#include #include "flat_input.h" #include "util.h" -#include "opengl.h" FlatInput::FlatInput(ImageFormat image_format, MovitPixelFormat pixel_format, GLenum type, unsigned width, unsigned height) : image_format(image_format), pixel_format(pixel_format), type(type), + pbo(0), + texture_num(0), needs_update(false), finalized(false), output_linear_gamma(false), @@ -22,6 +24,18 @@ FlatInput::FlatInput(ImageFormat image_format, MovitPixelFormat pixel_format, GL register_int("needs_mipmaps", &needs_mipmaps); } +FlatInput::~FlatInput() +{ + if (pbo != 0) { + glDeleteBuffers(1, &pbo); + check_error(); + } + if (texture_num != 0) { + glDeleteTextures(1, &texture_num); + check_error(); + } +} + void FlatInput::finalize() { // Translate the input format to OpenGL's enums. @@ -30,7 +44,7 @@ void FlatInput::finalize() internal_format = GL_RGBA16F_ARB; } else if (output_linear_gamma) { assert(type == GL_UNSIGNED_BYTE); - internal_format = GL_SRGB8; + internal_format = GL_SRGB8_ALPHA8; } else { assert(type == GL_UNSIGNED_BYTE); internal_format = GL_RGBA8; @@ -38,13 +52,15 @@ void FlatInput::finalize() if (pixel_format == FORMAT_RGB) { format = GL_RGB; bytes_per_pixel = 3; - } else if (pixel_format == FORMAT_RGBA) { + } else if (pixel_format == FORMAT_RGBA_PREMULTIPLIED_ALPHA || + pixel_format == FORMAT_RGBA_POSTMULTIPLIED_ALPHA) { format = GL_RGBA; bytes_per_pixel = 4; } else if (pixel_format == FORMAT_BGR) { format = GL_BGR; bytes_per_pixel = 3; - } else if (pixel_format == FORMAT_BGRA) { + } else if (pixel_format == FORMAT_BGRA_PREMULTIPLIED_ALPHA || + pixel_format == FORMAT_BGRA_POSTMULTIPLIED_ALPHA) { format = GL_BGRA; bytes_per_pixel = 4; } else if (pixel_format == FORMAT_GRAYSCALE) { @@ -71,6 +87,8 @@ void FlatInput::finalize() check_error(); glBindTexture(GL_TEXTURE_2D, texture_num); check_error(); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + check_error(); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, needs_mipmaps ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR); check_error(); glPixelStorei(GL_UNPACK_ROW_LENGTH, pitch);