X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=flat_input.cpp;h=f6ae827338d7f75c9b76c4c9fe1612dedc75fbfc;hp=46370d6c2381c96defbf5e1b8b85b35d9c01f7fd;hb=ddf71f853e64c3912eed4ab98bfe7503826ce8e1;hpb=b65b7cace3efb474a378e65d395f278307c1c44c diff --git a/flat_input.cpp b/flat_input.cpp index 46370d6..f6ae827 100644 --- a/flat_input.cpp +++ b/flat_input.cpp @@ -1,6 +1,6 @@ #include #include -#include +#include #include "effect_util.h" #include "flat_input.h" @@ -11,9 +11,8 @@ using namespace std; namespace movit { -FlatInput::FlatInput(ImageFormat image_format, MovitPixelFormat pixel_format, GLenum type, unsigned width, unsigned height) +FlatInput::FlatInput(ImageFormat image_format, MovitPixelFormat pixel_format_in, GLenum type, unsigned width, unsigned height) : image_format(image_format), - pixel_format(pixel_format), type(type), pbo(0), texture_num(0), @@ -22,11 +21,37 @@ FlatInput::FlatInput(ImageFormat image_format, MovitPixelFormat pixel_format, GL width(width), height(height), pitch(width), - pixel_data(NULL) + pixel_data(NULL), + fixup_swap_rb(false), + fixup_red_to_grayscale(false) { assert(type == GL_FLOAT || type == GL_HALF_FLOAT || type == GL_UNSIGNED_SHORT || type == GL_UNSIGNED_BYTE); register_int("output_linear_gamma", &output_linear_gamma); register_int("needs_mipmaps", &needs_mipmaps); + + // Some types are not supported in all GL versions (e.g. GLES), + // and will corrected into the right format in the shader. + switch (pixel_format_in) { + case FORMAT_BGRA_PREMULTIPLIED_ALPHA: + pixel_format = FORMAT_RGBA_PREMULTIPLIED_ALPHA; + fixup_swap_rb = true; + break; + case FORMAT_BGRA_POSTMULTIPLIED_ALPHA: + pixel_format = FORMAT_RGBA_POSTMULTIPLIED_ALPHA; + fixup_swap_rb = true; + break; + case FORMAT_BGR: + pixel_format = FORMAT_RGB; + fixup_swap_rb = true; + break; + case FORMAT_GRAYSCALE: + pixel_format = FORMAT_R; + fixup_red_to_grayscale = true; + break; + default: + pixel_format = pixel_format_in; + break; + } } FlatInput::~FlatInput() @@ -50,6 +75,8 @@ void FlatInput::set_gl_state(GLuint glsl_program_num, const string& prefix, unsi internal_format = GL_R32F; } else if (pixel_format == FORMAT_RG) { internal_format = GL_RG32F; + } else if (pixel_format == FORMAT_RGB) { + internal_format = GL_RGB32F; } else { internal_format = GL_RGBA32F; } @@ -58,6 +85,8 @@ void FlatInput::set_gl_state(GLuint glsl_program_num, const string& prefix, unsi internal_format = GL_R16F; } else if (pixel_format == FORMAT_RG) { internal_format = GL_RG16F; + } else if (pixel_format == FORMAT_RGB) { + internal_format = GL_RGB16F; } else { internal_format = GL_RGBA16F; } @@ -66,30 +95,41 @@ void FlatInput::set_gl_state(GLuint glsl_program_num, const string& prefix, unsi internal_format = GL_R16; } else if (pixel_format == FORMAT_RG) { internal_format = GL_RG16; + } else if (pixel_format == FORMAT_RGB) { + internal_format = GL_RGB16; } else { internal_format = GL_RGBA16; } } else if (output_linear_gamma) { assert(type == GL_UNSIGNED_BYTE); - internal_format = GL_SRGB8_ALPHA8; + if (pixel_format == FORMAT_RGB) { + internal_format = GL_SRGB8; + } else if (pixel_format == FORMAT_RGBA_POSTMULTIPLIED_ALPHA) { + internal_format = GL_SRGB8_ALPHA8; + } else { + assert(false); + } } else { assert(type == GL_UNSIGNED_BYTE); - internal_format = GL_RGBA8; + if (pixel_format == FORMAT_R) { + internal_format = GL_R8; + } else if (pixel_format == FORMAT_RG) { + internal_format = GL_RG8; + } else if (pixel_format == FORMAT_RGB) { + internal_format = GL_RGB8; + } else { + internal_format = GL_RGBA8; + } } if (pixel_format == FORMAT_RGB) { format = GL_RGB; } else if (pixel_format == FORMAT_RGBA_PREMULTIPLIED_ALPHA || pixel_format == FORMAT_RGBA_POSTMULTIPLIED_ALPHA) { format = GL_RGBA; - } else if (pixel_format == FORMAT_BGR) { - format = GL_BGR; - } else if (pixel_format == FORMAT_BGRA_PREMULTIPLIED_ALPHA || - pixel_format == FORMAT_BGRA_POSTMULTIPLIED_ALPHA) { - format = GL_BGRA; - } else if (pixel_format == FORMAT_GRAYSCALE) { - format = GL_LUMINANCE; } else if (pixel_format == FORMAT_RG) { format = GL_RG; + } else if (pixel_format == FORMAT_R) { + format = GL_RED; } else { assert(false); } @@ -134,7 +174,10 @@ void FlatInput::set_gl_state(GLuint glsl_program_num, const string& prefix, unsi string FlatInput::output_fragment_shader() { - return read_file("flat_input.frag"); + char buf[256]; + sprintf(buf, "#define FIXUP_SWAP_RB %d\n#define FIXUP_RED_TO_GRAYSCALE %d\n", + fixup_swap_rb, fixup_red_to_grayscale); + return buf + read_file("flat_input.frag"); } void FlatInput::invalidate_pixel_data()