X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=flat_input.h;h=495a36cbdc10f5be9f0d22484dc018cbbb236316;hp=8c8898977ece647120bbb16e03fc4d5e6cb09866;hb=6f1efa8348a90a393187c12d70fd10d81bbd2c99;hpb=67b2debafd624d3be66588171d6ec677b54247ba diff --git a/flat_input.h b/flat_input.h index 8c88989..495a36c 100644 --- a/flat_input.h +++ b/flat_input.h @@ -26,8 +26,14 @@ public: virtual std::string effect_type_id() const { return "FlatInput"; } virtual bool can_output_linear_gamma() const { + // On desktop OpenGL, there's also GL_SLUMINANCE8 which could give us + // support for single-channel sRGB decoding, but it's not supported + // on GLES, and we're already actively rewriting single-channel inputs + // to GL_RED (even on desktop), so we stick to 3- and 4-channel inputs. return (movit_srgb_textures_supported && type == GL_UNSIGNED_BYTE && + (pixel_format == FORMAT_RGB || + pixel_format == FORMAT_RGBA_POSTMULTIPLIED_ALPHA) && (image_format.gamma_curve == GAMMA_LINEAR || image_format.gamma_curve == GAMMA_sRGB)); } @@ -121,6 +127,7 @@ private: const void *pixel_data; ResourcePool *resource_pool; bool fixup_swap_rb, fixup_red_to_grayscale; + GLint uniform_tex; }; } // namespace movit