X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=flat_input.h;h=7875e2c793ce91778b2ae5598bc63da1112434fb;hp=9fcaf53138ccfe7bfece184fb5bf2e3f24e1e462;hb=f270222986351338627231f5d082f884b5d08101;hpb=9cf78e3b5a801b7841133011f74fc7962861705d diff --git a/flat_input.h b/flat_input.h index 9fcaf53..7875e2c 100644 --- a/flat_input.h +++ b/flat_input.h @@ -6,10 +6,13 @@ #include #include "effect.h" +#include "effect_chain.h" #include "image_format.h" #include "init.h" #include "input.h" +class ResourcePool; + // A FlatInput is the normal, “classic” case of an input, where everything // comes from a single 2D array with chunky pixels. class FlatInput : public Input { @@ -83,25 +86,28 @@ public: invalidate_pixel_data(); } - void invalidate_pixel_data() - { - needs_update = true; - } + void invalidate_pixel_data(); void set_pitch(unsigned pitch) { assert(!finalized); this->pitch = pitch; } + virtual void inform_added(EffectChain *chain) + { + resource_pool = chain->get_resource_pool(); + } + private: ImageFormat image_format; MovitPixelFormat pixel_format; - GLenum format, type; + GLenum internal_format, format, type; GLuint pbo, texture_num; - bool needs_update, finalized; + bool finalized; int output_linear_gamma, needs_mipmaps; unsigned width, height, pitch; const void *pixel_data; + ResourcePool *resource_pool; }; #endif // !defined(_MOVIT_FLAT_INPUT_H)