X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=flat_input.h;h=8b5a3ce4c07d004368063634014b9c88087cd3fc;hp=3bcdc76d61a46a4555e7f8ab1b822ff101dc6efa;hb=3a1e190a989a29edffdfa79bad7994149fc5d27c;hpb=f99ad333a7acbb6c8c995dbb036484ae8940c490 diff --git a/flat_input.h b/flat_input.h index 3bcdc76..8b5a3ce 100644 --- a/flat_input.h +++ b/flat_input.h @@ -2,12 +2,14 @@ #define _FLAT_INPUT_H 1 #include "input.h" +#include "init.h" // A FlatInput is the normal, “classic” case of an input, where everything // comes from a single 2D array with chunky pixels. class FlatInput : public Input { public: - FlatInput(ImageFormat format, MovitPixelFormat pixel_format, unsigned width, unsigned height); + FlatInput(ImageFormat format, MovitPixelFormat pixel_format, GLenum type, unsigned width, unsigned height); + ~FlatInput(); virtual std::string effect_type_id() const { return "FlatInput"; } @@ -16,15 +18,21 @@ public: // mipmap generation) at that point. void finalize(); - // TODO: Check that we actually have the required extension. - virtual bool can_output_linear_gamma() const { return true; } + virtual bool can_output_linear_gamma() const { + return (movit_srgb_textures_supported && + type == GL_UNSIGNED_BYTE && + (image_format.gamma_curve == GAMMA_LINEAR || + image_format.gamma_curve == GAMMA_sRGB)); + } std::string output_fragment_shader(); // Uploads the texture if it has changed since last time. void set_gl_state(GLuint glsl_program_num, const std::string& prefix, unsigned *sampler_num); - ColorSpace get_color_space() const { return image_format.color_space; } + unsigned get_width() const { return width; } + unsigned get_height() const { return height; } + Colorspace get_color_space() const { return image_format.color_space; } GammaCurve get_gamma_curve() const { return image_format.gamma_curve; } // Tells the input where to fetch the actual pixel data. Note that if you change @@ -33,18 +41,21 @@ public: // on subsequent frames. void set_pixel_data(const unsigned char *pixel_data) { + assert(this->type == GL_UNSIGNED_BYTE); this->pixel_data = pixel_data; invalidate_pixel_data(); } - void invalidate_pixel_data() + void set_pixel_data(const float *pixel_data) { - needs_update = true; + assert(this->type == GL_FLOAT); + this->pixel_data = pixel_data; + invalidate_pixel_data(); } - const unsigned char *get_pixel_data() const + void invalidate_pixel_data() { - return pixel_data; + needs_update = true; } void set_pitch(unsigned pitch) { @@ -52,19 +63,15 @@ public: this->pitch = pitch; } - unsigned get_pitch() { - return pitch; - } - private: ImageFormat image_format; MovitPixelFormat pixel_format; - GLenum format; + GLenum format, type; GLuint pbo, texture_num; bool needs_update, finalized; int output_linear_gamma, needs_mipmaps; unsigned width, height, pitch, bytes_per_pixel; - const unsigned char *pixel_data; + const void *pixel_data; }; #endif // !defined(_FLAT_INPUT_H)