X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=flat_input.h;h=d8b62b7ec369b4ecf4272bd90cbf89fa4933bf08;hp=25b9091abc837baa699d5d36bc2c0b94253dc97a;hb=54d47f65e9abac77229636fbaaefea8caf34a4d4;hpb=d4109eee4f38a13a7f8432755bc8b6bf02ceda46 diff --git a/flat_input.h b/flat_input.h index 25b9091..d8b62b7 100644 --- a/flat_input.h +++ b/flat_input.h @@ -107,26 +107,63 @@ public: void invalidate_pixel_data(); + // Note: Sets pitch to width, so even if your pitch is unchanged, + // you will need to re-set it after this call. + void set_width(unsigned width) + { + this->pitch = this->width = width; + invalidate_pixel_data(); + } + + void set_height(unsigned height) + { + this->height = height; + invalidate_pixel_data(); + } + void set_pitch(unsigned pitch) { this->pitch = pitch; invalidate_pixel_data(); } + // Tells the input to use the specific OpenGL texture as pixel data. + // This is useful if you want to share the same texture between multiple + // EffectChain instances, or if you somehow can get the data into a texture more + // efficiently than through a normal upload (e.g. a video codec decoding straight + // into a texture). Note that you are responsible for setting the right sampler + // parameters (e.g. clamp-to-edge) yourself, as well as generate any mipmaps + // if they are needed. + // + // NOTE: The input does not take ownership of this texture; you are responsible + // for releasing it yourself. In particular, if you call invalidate_pixel_data() + // or anything calling it, the texture will silently be removed from the input. + void set_texture_num(GLuint texture_num) + { + possibly_release_texture(); + this->texture_num = texture_num; + this->owns_texture = false; + } + virtual void inform_added(EffectChain *chain) { resource_pool = chain->get_resource_pool(); } private: + // Release the texture if we have any, and it is owned by us. + void possibly_release_texture(); + ImageFormat image_format; MovitPixelFormat pixel_format; GLenum type; GLuint pbo, texture_num; int output_linear_gamma, needs_mipmaps; unsigned width, height, pitch; + bool owns_texture; const void *pixel_data; ResourcePool *resource_pool; bool fixup_swap_rb, fixup_red_to_grayscale; + GLint uniform_tex; }; } // namespace movit