X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=flat_input.h;h=eb9fff34fe8184132d01121272e8f8a0fa6c0926;hp=b337788f4edaa328c1c5f1a00f2b6b4787ff6245;hb=17a469f38066d783158e02c983f24396c9fb4a92;hpb=9c6b86affb570a2e2d18c6da795c359da393f9a3 diff --git a/flat_input.h b/flat_input.h index b337788..eb9fff3 100644 --- a/flat_input.h +++ b/flat_input.h @@ -22,9 +22,9 @@ public: FlatInput(ImageFormat format, MovitPixelFormat pixel_format, GLenum type, unsigned width, unsigned height); ~FlatInput(); - virtual std::string effect_type_id() const { return "FlatInput"; } + std::string effect_type_id() const override { return "FlatInput"; } - virtual bool can_output_linear_gamma() const { + bool can_output_linear_gamma() const override { // On desktop OpenGL, there's also GL_SLUMINANCE8 which could give us // support for single-channel sRGB decoding, but it's not supported // on GLES, and we're already actively rewriting single-channel inputs @@ -35,7 +35,7 @@ public: (image_format.gamma_curve == GAMMA_LINEAR || image_format.gamma_curve == GAMMA_sRGB)); } - virtual AlphaHandling alpha_handling() const { + AlphaHandling alpha_handling() const override { switch (pixel_format) { case FORMAT_RGBA_PREMULTIPLIED_ALPHA: return INPUT_AND_OUTPUT_PREMULTIPLIED_ALPHA; @@ -50,16 +50,16 @@ public: } } - std::string output_fragment_shader(); + std::string output_fragment_shader() override; // Uploads the texture if it has changed since last time. - void set_gl_state(GLuint glsl_program_num, const std::string& prefix, unsigned *sampler_num); + void set_gl_state(GLuint glsl_program_num, const std::string& prefix, unsigned *sampler_num) override; - unsigned get_width() const { return width; } - unsigned get_height() const { return height; } - Colorspace get_color_space() const { return image_format.color_space; } - GammaCurve get_gamma_curve() const { return image_format.gamma_curve; } - virtual bool is_single_texture() const { return true; } + unsigned get_width() const override { return width; } + unsigned get_height() const override { return height; } + Colorspace get_color_space() const override { return image_format.color_space; } + GammaCurve get_gamma_curve() const override { return image_format.gamma_curve; } + bool is_single_texture() const override { return true; } // Tells the input where to fetch the actual pixel data. Note that if you change // this data, you must either call set_pixel_data() again (using the same pointer @@ -109,17 +109,20 @@ public: // you will need to re-set it after this call. void set_width(unsigned width) { + assert(width != 0); this->pitch = this->width = width; invalidate_pixel_data(); } void set_height(unsigned height) { + assert(height != 0); this->height = height; invalidate_pixel_data(); } void set_pitch(unsigned pitch) { + assert(pitch != 0); this->pitch = pitch; invalidate_pixel_data(); } @@ -135,6 +138,10 @@ public: // NOTE: The input does not take ownership of this texture; you are responsible // for releasing it yourself. In particular, if you call invalidate_pixel_data() // or anything calling it, the texture will silently be removed from the input. + // + // NOTE: Doing this in a situation where can_output_linear_gamma() is true + // can yield unexpected results, as the downstream effect can expect the texture + // to be uploaded with the sRGB flag on. void set_texture_num(GLuint texture_num) { possibly_release_texture(); @@ -142,7 +149,7 @@ public: this->owns_texture = false; } - virtual void inform_added(EffectChain *chain) + void inform_added(EffectChain *chain) override { resource_pool = chain->get_resource_pool(); }