X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=gamma_compression_effect.h;h=03cbb24133417da2a3da336d60b39edc04b4e781;hp=ec2a77a64ae1441f08ef6bb93207f27a904507fa;hb=4a9b478d0cc333e7b47a766d3d27ffe67c08f15a;hpb=f6c44598c9dad9ddd024c5f8f010d179a6d971fd diff --git a/gamma_compression_effect.h b/gamma_compression_effect.h index ec2a77a..03cbb24 100644 --- a/gamma_compression_effect.h +++ b/gamma_compression_effect.h @@ -1,16 +1,28 @@ #ifndef _GAMMA_COMPRESSION_EFFECT_H #define _GAMMA_COMPRESSION_EFFECT_H 1 +// An effect to convert linear light to the given gamma curve, +// typically inserted by the framework automatically at the end +// of the processing chain. +// +// Currently supports sRGB and Rec. 601/709. + #include "effect.h" #include "effect_chain.h" +#define COMPRESSION_CURVE_SIZE 4096 + class GammaCompressionEffect : public Effect { public: GammaCompressionEffect(); - std::string output_glsl(); + virtual std::string effect_type_id() const { return "GammaCompressionEffect"; } + std::string output_fragment_shader(); + + virtual bool needs_srgb_primaries() const { return false; } private: GammaCurve destination_curve; + float compression_curve[COMPRESSION_CURVE_SIZE]; }; #endif // !defined(_GAMMA_COMPRESSION_EFFECT_H)