X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=gamma_compression_effect.h;h=4c77b4c2cb2268af48f662b321cdfe4e2972a68f;hp=3f32f5ccb8f7fa02a9d9a4d409369980b6dcec1b;hb=0dc1dfe6444a700ebd2c9f006cba000b90c3a7b0;hpb=17c083aad45a10df14c38cfe879a87220dfd4fb9 diff --git a/gamma_compression_effect.h b/gamma_compression_effect.h index 3f32f5c..4c77b4c 100644 --- a/gamma_compression_effect.h +++ b/gamma_compression_effect.h @@ -1,18 +1,27 @@ #ifndef _GAMMA_COMPRESSION_EFFECT_H #define _GAMMA_COMPRESSION_EFFECT_H 1 +// An effect to convert linear light to the given gamma curve, +// typically inserted by the framework automatically at the end +// of the processing chain. +// +// Currently supports sRGB and Rec. 601/709. + #include "effect.h" #include "effect_chain.h" +#define COMPRESSION_CURVE_SIZE 4096 + class GammaCompressionEffect : public Effect { public: GammaCompressionEffect(); std::string output_fragment_shader(); - virtual bool needs_srgb_primaries() { return false; } + virtual bool needs_srgb_primaries() const { return false; } private: GammaCurve destination_curve; + float compression_curve[COMPRESSION_CURVE_SIZE]; }; #endif // !defined(_GAMMA_COMPRESSION_EFFECT_H)