X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=gamma_compression_effect.h;h=6727e6e905c313e75f98209e1d6a55da56f958f6;hp=fdc6eee94aa96dc74448e5a2ef392f74a5e59937;hb=ad66f9714e4a36008c341355700272a52484a785;hpb=a94fbb7ebe6bd57c0c0a7f4174d97b95e3147519 diff --git a/gamma_compression_effect.h b/gamma_compression_effect.h index fdc6eee..6727e6e 100644 --- a/gamma_compression_effect.h +++ b/gamma_compression_effect.h @@ -1,18 +1,38 @@ #ifndef _GAMMA_COMPRESSION_EFFECT_H #define _GAMMA_COMPRESSION_EFFECT_H 1 +// An effect to convert linear light to the given gamma curve, +// typically inserted by the framework automatically at the end +// of the processing chain. +// +// Currently supports sRGB and Rec. 601/709. + +#include + #include "effect.h" -#include "effect_chain.h" +#include "image_format.h" + +#define COMPRESSION_CURVE_SIZE 4096 class GammaCompressionEffect : public Effect { -public: +private: + // Should not be instantiated by end users. GammaCompressionEffect(); - std::string output_glsl(); + friend class EffectChain; + +public: + virtual std::string effect_type_id() const { return "GammaCompressionEffect"; } + std::string output_fragment_shader(); + + virtual bool needs_srgb_primaries() const { return false; } - virtual bool needs_srgb_primaries() { return false; } + // Actually needs postmultiplied input as well as outputting it. + // EffectChain will take care of that. + virtual AlphaHandling alpha_handling() const { return OUTPUT_POSTMULTIPLIED_ALPHA; } private: GammaCurve destination_curve; + float compression_curve[COMPRESSION_CURVE_SIZE]; }; #endif // !defined(_GAMMA_COMPRESSION_EFFECT_H)