X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=gamma_compression_effect.h;h=9577e020954461ff5fb6e1ee2c1145d115a5f1a9;hp=4c77b4c2cb2268af48f662b321cdfe4e2972a68f;hb=f8e636666b3d36f97b125bc1a0f0f582c5026c7f;hpb=e8650c7b7814c5beef59059b8acac3e5e7b8ddc6 diff --git a/gamma_compression_effect.h b/gamma_compression_effect.h index 4c77b4c..9577e02 100644 --- a/gamma_compression_effect.h +++ b/gamma_compression_effect.h @@ -1,27 +1,39 @@ -#ifndef _GAMMA_COMPRESSION_EFFECT_H -#define _GAMMA_COMPRESSION_EFFECT_H 1 +#ifndef _MOVIT_GAMMA_COMPRESSION_EFFECT_H +#define _MOVIT_GAMMA_COMPRESSION_EFFECT_H 1 // An effect to convert linear light to the given gamma curve, // typically inserted by the framework automatically at the end // of the processing chain. // -// Currently supports sRGB and Rec. 601/709. +// Currently supports sRGB, Rec. 601/709 and Rec. 2020 (10- and 12-bit). +// Note that Movit's internal formats generally do not have enough accuracy +// for 12-bit input or output. -#include "effect.h" -#include "effect_chain.h" +#include +#include -#define COMPRESSION_CURVE_SIZE 4096 +#include "effect.h" +#include "image_format.h" class GammaCompressionEffect : public Effect { -public: +private: + // Should not be instantiated by end users. GammaCompressionEffect(); + friend class EffectChain; + +public: + virtual std::string effect_type_id() const { return "GammaCompressionEffect"; } std::string output_fragment_shader(); + virtual void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num); virtual bool needs_srgb_primaries() const { return false; } + // Actually needs postmultiplied input as well as outputting it. + // EffectChain will take care of that. + virtual AlphaHandling alpha_handling() const { return OUTPUT_POSTMULTIPLIED_ALPHA; } + private: GammaCurve destination_curve; - float compression_curve[COMPRESSION_CURVE_SIZE]; }; -#endif // !defined(_GAMMA_COMPRESSION_EFFECT_H) +#endif // !defined(_MOVIT_GAMMA_COMPRESSION_EFFECT_H)