X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=gamma_expansion_effect.h;h=07d94bea60a6f7784b94b5328ac86cb063d59a9f;hp=f3e20c59ed95eba6030750cb04bf1846b37898fe;hb=ac4fc36aa70ffefb6b9632dc0abea5cbbce5387b;hpb=3915264bd8fde4d550e47c10a67a2741625b9033 diff --git a/gamma_expansion_effect.h b/gamma_expansion_effect.h index f3e20c5..07d94be 100644 --- a/gamma_expansion_effect.h +++ b/gamma_expansion_effect.h @@ -1,22 +1,39 @@ -#ifndef _GAMMA_EXPANSION_EFFECT_H -#define _GAMMA_EXPANSION_EFFECT_H 1 +#ifndef _MOVIT_GAMMA_EXPANSION_EFFECT_H +#define _MOVIT_GAMMA_EXPANSION_EFFECT_H 1 + +// An effect to convert the given gamma curve into linear light, +// typically inserted by the framework automatically at the beginning +// of the processing chain. +// +// Currently supports sRGB and Rec. 601/709. + +#include #include "effect.h" -#include "effect_chain.h" +#include "image_format.h" #define EXPANSION_CURVE_SIZE 256 class GammaExpansionEffect : public Effect { -public: +private: + // Should not be instantiated by end users. GammaExpansionEffect(); + friend class EffectChain; + +public: + virtual std::string effect_type_id() const { return "GammaExpansionEffect"; } std::string output_fragment_shader(); virtual bool needs_linear_light() const { return false; } virtual bool needs_srgb_primaries() const { return false; } + // Actually processes its input in a nonlinear fashion, + // but does not touch alpha, and we are a special case anyway. + virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; } + private: GammaCurve source_curve; float expansion_curve[EXPANSION_CURVE_SIZE]; }; -#endif // !defined(_GAMMA_EXPANSION_EFFECT_H) +#endif // !defined(_MOVIT_GAMMA_EXPANSION_EFFECT_H)