X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=gamma_expansion_effect.h;h=679c16d24d92c2adb28ebe1eac708048e2d9029c;hp=f079e7085f6e7ba6f6721f8aa3142e9ddb2f88e6;hb=9a00101dbb6f98d21c6b8ce4d33200af840ea908;hpb=2ced784c6599cb0b21427481ee17f4c8f6afdada diff --git a/gamma_expansion_effect.h b/gamma_expansion_effect.h index f079e70..679c16d 100644 --- a/gamma_expansion_effect.h +++ b/gamma_expansion_effect.h @@ -1,22 +1,37 @@ -#ifndef _GAMMA_EXPANSION_EFFECT_H -#define _GAMMA_EXPANSION_EFFECT_H 1 +#ifndef _MOVIT_GAMMA_EXPANSION_EFFECT_H +#define _MOVIT_GAMMA_EXPANSION_EFFECT_H 1 -#include "effect.h" -#include "effect_chain.h" +// An effect to convert the given gamma curve into linear light, +// typically inserted by the framework automatically at the beginning +// of the processing chain. +// +// Currently supports sRGB, Rec. 601/709 and Rec. 2020 (10- and 12-bit). + +#include -#define EXPANSION_CURVE_SIZE 256 +#include "effect.h" +#include "image_format.h" class GammaExpansionEffect : public Effect { -public: +private: + // Should not be instantiated by end users. GammaExpansionEffect(); + friend class EffectChain; + +public: + virtual std::string effect_type_id() const { return "GammaExpansionEffect"; } std::string output_fragment_shader(); + virtual void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num); + + virtual bool needs_linear_light() const { return false; } + virtual bool needs_srgb_primaries() const { return false; } - virtual bool needs_linear_light() { return false; } - virtual bool needs_srgb_primaries() { return false; } + // Actually processes its input in a nonlinear fashion, + // but does not touch alpha, and we are a special case anyway. + virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; } private: GammaCurve source_curve; - float expansion_curve[EXPANSION_CURVE_SIZE]; }; -#endif // !defined(_GAMMA_EXPANSION_EFFECT_H) +#endif // !defined(_MOVIT_GAMMA_EXPANSION_EFFECT_H)