X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=gamma_expansion_effect.h;h=b93848a70a9d04175098695c4606ed0c4d0a2a60;hp=41d4bf0a9e7a727fdb65fa9bf43c11a3558d0879;hb=927e131593a58bea69ae5e742aa5a1657082c9f1;hpb=a94fbb7ebe6bd57c0c0a7f4174d97b95e3147519 diff --git a/gamma_expansion_effect.h b/gamma_expansion_effect.h index 41d4bf0..b93848a 100644 --- a/gamma_expansion_effect.h +++ b/gamma_expansion_effect.h @@ -1,19 +1,29 @@ #ifndef _GAMMA_EXPANSION_EFFECT_H #define _GAMMA_EXPANSION_EFFECT_H 1 +// An effect to convert the given gamma curve into linear light, +// typically inserted by the framework automatically at the beginning +// of the processing chain. +// +// Currently supports sRGB and Rec. 601/709. + #include "effect.h" #include "effect_chain.h" +#define EXPANSION_CURVE_SIZE 256 + class GammaExpansionEffect : public Effect { public: GammaExpansionEffect(); - std::string output_glsl(); + virtual std::string effect_type_id() const { return "GammaExpansionEffect"; } + std::string output_fragment_shader(); - virtual bool needs_linear_light() { return false; } - virtual bool needs_srgb_primaries() { return false; } + virtual bool needs_linear_light() const { return false; } + virtual bool needs_srgb_primaries() const { return false; } private: GammaCurve source_curve; + float expansion_curve[EXPANSION_CURVE_SIZE]; }; #endif // !defined(_GAMMA_EXPANSION_EFFECT_H)