X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=gamma_expansion_effect.h;h=e4a94b379c3960bacb3612db1742b3156c56b763;hp=497a38c7ec4f756d1f222f300d897dc9d51f8e24;hb=3bb4d84f2c3914ac815b1c3fbcdea0439aa30d74;hpb=a88f299483ffe5068cd2828513078b9103325da8 diff --git a/gamma_expansion_effect.h b/gamma_expansion_effect.h index 497a38c..e4a94b3 100644 --- a/gamma_expansion_effect.h +++ b/gamma_expansion_effect.h @@ -1,15 +1,39 @@ -#ifndef _GAMMA_EXPANSION_EFFECT_H -#define _GAMMA_EXPANSION_EFFECT_H 1 +#ifndef _MOVIT_GAMMA_EXPANSION_EFFECT_H +#define _MOVIT_GAMMA_EXPANSION_EFFECT_H 1 + +// An effect to convert the given gamma curve into linear light, +// typically inserted by the framework automatically at the beginning +// of the processing chain. +// +// Currently supports sRGB, Rec. 601/709 and Rec. 2020 (10- and 12-bit). + +#include #include "effect.h" -#include "effect_chain.h" +#include "image_format.h" + +#define EXPANSION_CURVE_SIZE 256 class GammaExpansionEffect : public Effect { -public: +private: + // Should not be instantiated by end users. GammaExpansionEffect(); + friend class EffectChain; + +public: + virtual std::string effect_type_id() const { return "GammaExpansionEffect"; } + std::string output_fragment_shader(); + + virtual bool needs_linear_light() const { return false; } + virtual bool needs_srgb_primaries() const { return false; } + + // Actually processes its input in a nonlinear fashion, + // but does not touch alpha, and we are a special case anyway. + virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; } private: GammaCurve source_curve; + float expansion_curve[EXPANSION_CURVE_SIZE]; }; -#endif // !defined(_GAMMA_EXPANSION_EFFECT_H) +#endif // !defined(_MOVIT_GAMMA_EXPANSION_EFFECT_H)