X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=gamma_expansion_effect.h;h=e4a94b379c3960bacb3612db1742b3156c56b763;hp=f3e20c59ed95eba6030750cb04bf1846b37898fe;hb=3bb4d84f2c3914ac815b1c3fbcdea0439aa30d74;hpb=3915264bd8fde4d550e47c10a67a2741625b9033 diff --git a/gamma_expansion_effect.h b/gamma_expansion_effect.h index f3e20c5..e4a94b3 100644 --- a/gamma_expansion_effect.h +++ b/gamma_expansion_effect.h @@ -1,22 +1,39 @@ -#ifndef _GAMMA_EXPANSION_EFFECT_H -#define _GAMMA_EXPANSION_EFFECT_H 1 +#ifndef _MOVIT_GAMMA_EXPANSION_EFFECT_H +#define _MOVIT_GAMMA_EXPANSION_EFFECT_H 1 + +// An effect to convert the given gamma curve into linear light, +// typically inserted by the framework automatically at the beginning +// of the processing chain. +// +// Currently supports sRGB, Rec. 601/709 and Rec. 2020 (10- and 12-bit). + +#include #include "effect.h" -#include "effect_chain.h" +#include "image_format.h" #define EXPANSION_CURVE_SIZE 256 class GammaExpansionEffect : public Effect { -public: +private: + // Should not be instantiated by end users. GammaExpansionEffect(); + friend class EffectChain; + +public: + virtual std::string effect_type_id() const { return "GammaExpansionEffect"; } std::string output_fragment_shader(); virtual bool needs_linear_light() const { return false; } virtual bool needs_srgb_primaries() const { return false; } + // Actually processes its input in a nonlinear fashion, + // but does not touch alpha, and we are a special case anyway. + virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; } + private: GammaCurve source_curve; float expansion_curve[EXPANSION_CURVE_SIZE]; }; -#endif // !defined(_GAMMA_EXPANSION_EFFECT_H) +#endif // !defined(_MOVIT_GAMMA_EXPANSION_EFFECT_H)