X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=glow_effect.h;h=340cf3d76888950ee3c536794c1bb32f1b360595;hp=3453c997d82ee2938b987089774b2a5677309bde;hb=8cd14c3d54e817f9ad83966409dd672bcbfb7555;hpb=37f56fcbe571b2322243f6de59494bf9e0cbb37a diff --git a/glow_effect.h b/glow_effect.h index 3453c99..340cf3d 100644 --- a/glow_effect.h +++ b/glow_effect.h @@ -1,15 +1,17 @@ -#ifndef _GLOW_EFFECT_H -#define _GLOW_EFFECT_H 1 +#ifndef _MOVIT_GLOW_EFFECT_H +#define _MOVIT_GLOW_EFFECT_H 1 // Glow: Cut out the highlights of the image (everything above a certain threshold), // blur them, and overlay them onto the original image. -#include +#include #include #include #include "effect.h" +namespace movit { + class BlurEffect; class EffectChain; class HighlightCutoffEffect; @@ -19,17 +21,17 @@ class Node; class GlowEffect : public Effect { public: GlowEffect(); - virtual std::string effect_type_id() const { return "GlowEffect"; } + std::string effect_type_id() const override { return "GlowEffect"; } - virtual bool needs_srgb_primaries() const { return false; } + bool needs_srgb_primaries() const override { return false; } - virtual void rewrite_graph(EffectChain *graph, Node *self); - virtual bool set_float(const std::string &key, float value); + void rewrite_graph(EffectChain *graph, Node *self) override; + bool set_float(const std::string &key, float value) override; - virtual std::string output_fragment_shader() { + std::string output_fragment_shader() override { assert(false); } - virtual void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num) { + void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num) override { assert(false); } @@ -46,13 +48,16 @@ private: class HighlightCutoffEffect : public Effect { public: HighlightCutoffEffect(); - virtual std::string effect_type_id() const { return "HighlightCutoffEffect"; } - std::string output_fragment_shader(); + std::string effect_type_id() const override { return "HighlightCutoffEffect"; } + std::string output_fragment_shader() override; - virtual AlphaHandling alpha_handling() const { return INPUT_PREMULTIPLIED_ALPHA_KEEP_BLANK; } + AlphaHandling alpha_handling() const override { return INPUT_PREMULTIPLIED_ALPHA_KEEP_BLANK; } + bool strong_one_to_one_sampling() const override { return true; } private: float cutoff; }; -#endif // !defined(_GLOW_EFFECT_H) +} // namespace movit + +#endif // !defined(_MOVIT_GLOW_EFFECT_H)