X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=header.frag;h=44ce5b4238d3478cb073cc2b015098c2a2e7d578;hp=af211fee6de53e2f02c5018d5ae5e59157117351;hb=6f1efa8348a90a393187c12d70fd10d81bbd2c99;hpb=8dedcc2fd11b00fec125212b60e144363033137d diff --git a/header.frag b/header.frag index af211fe..44ce5b4 100644 --- a/header.frag +++ b/header.frag @@ -1,6 +1,15 @@ +#ifdef GL_ES +precision highp float; +#endif + #ifdef GL_EXT_gpu_shader4 // We sometimes want round(). #extension GL_EXT_gpu_shader4 : enable #endif varying vec2 tc; + +vec4 tex2D(sampler2D s, vec2 coord) +{ + return texture2D(s, coord); +}