X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=header.frag;h=af211fee6de53e2f02c5018d5ae5e59157117351;hp=539eb8d07cee1911000bef475240c384ebd75d5b;hb=9499a20d6c4c017ecfa96d0d32f5ee971ae93461;hpb=6eb839737216564bcaf4645b7ebf6ea9efc2da09 diff --git a/header.frag b/header.frag index 539eb8d..af211fe 100644 --- a/header.frag +++ b/header.frag @@ -1,9 +1,6 @@ -uniform sampler2D input_tex; -varying vec2 tc; - -vec4 read_input(vec2 tc) -{ - return texture2D(input_tex, tc.st); -} +#ifdef GL_EXT_gpu_shader4 +// We sometimes want round(). +#extension GL_EXT_gpu_shader4 : enable +#endif -#define INPUT read_input +varying vec2 tc;