X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=header.frag;h=fe05ef5ef509705d2157a3062d19f60f278fbd4f;hp=539eb8d07cee1911000bef475240c384ebd75d5b;hb=255f65578a7a20538a3d240c408c89452469e80a;hpb=6eb839737216564bcaf4645b7ebf6ea9efc2da09 diff --git a/header.frag b/header.frag index 539eb8d..fe05ef5 100644 --- a/header.frag +++ b/header.frag @@ -1,9 +1,10 @@ -uniform sampler2D input_tex; -varying vec2 tc; +#ifdef GL_ES +precision highp float; +#endif -vec4 read_input(vec2 tc) -{ - return texture2D(input_tex, tc.st); -} +#ifdef GL_EXT_gpu_shader4 +// We sometimes want round(). +#extension GL_EXT_gpu_shader4 : enable +#endif -#define INPUT read_input +varying vec2 tc;