X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=init.cpp;h=f6dd9043751572ec03f4b64dd215ad8e3a217d69;hp=195dccacc58ae05ee1d11bcb251a63cf08bf7d4e;hb=4a55a7fdc6a0e184dda9c19052654989f21163cc;hpb=4a2924ab769a4a551a15c78336191117c03d39a8 diff --git a/init.cpp b/init.cpp index 195dcca..f6dd904 100644 --- a/init.cpp +++ b/init.cpp @@ -48,9 +48,9 @@ void measure_texel_subpixel_precision() // Now generate a simple texture that's just [0,1]. GLuint src_texnum; float texdata[] = { 0, 1 }; - glGenTextures(1, &dst_texnum); + glGenTextures(1, &src_texnum); check_error(); - glBindTexture(GL_TEXTURE_1D, dst_texnum); + glBindTexture(GL_TEXTURE_1D, src_texnum); check_error(); glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); check_error();