X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=init.cpp;h=f6dd9043751572ec03f4b64dd215ad8e3a217d69;hp=b8b3cb4e884de457e57acc854b6ba0c593426df5;hb=93377952636717f15fd50961f6d3500861596cdc;hpb=22c2b8fb28b152664d5ad6fe7420e1e37904bf95 diff --git a/init.cpp b/init.cpp index b8b3cb4..f6dd904 100644 --- a/init.cpp +++ b/init.cpp @@ -1,4 +1,7 @@ #include +#include +#include +#include #include #include "init.h" @@ -45,9 +48,9 @@ void measure_texel_subpixel_precision() // Now generate a simple texture that's just [0,1]. GLuint src_texnum; float texdata[] = { 0, 1 }; - glGenTextures(1, &dst_texnum); + glGenTextures(1, &src_texnum); check_error(); - glBindTexture(GL_TEXTURE_1D, dst_texnum); + glBindTexture(GL_TEXTURE_1D, src_texnum); check_error(); glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); check_error();