X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=init.cpp;h=f6dd9043751572ec03f4b64dd215ad8e3a217d69;hp=e0302d378a416421f97c8ceb158d52ad3f7d5d2d;hb=93377952636717f15fd50961f6d3500861596cdc;hpb=49ef2523611e215b327cd26f7bf698d1516edd46 diff --git a/init.cpp b/init.cpp index e0302d3..f6dd904 100644 --- a/init.cpp +++ b/init.cpp @@ -1,4 +1,7 @@ #include +#include +#include +#include #include #include "init.h" @@ -18,7 +21,7 @@ namespace { void measure_texel_subpixel_precision() { - static const unsigned width = 1024; + static const unsigned width = 4096; // Generate a destination texture to render to, and an FBO. GLuint dst_texnum, fbo; @@ -45,9 +48,9 @@ void measure_texel_subpixel_precision() // Now generate a simple texture that's just [0,1]. GLuint src_texnum; float texdata[] = { 0, 1 }; - glGenTextures(1, &dst_texnum); + glGenTextures(1, &src_texnum); check_error(); - glBindTexture(GL_TEXTURE_1D, dst_texnum); + glBindTexture(GL_TEXTURE_1D, src_texnum); check_error(); glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); check_error();