X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=init.h;h=53a4018100362f6f38f54e0173bdf502f5debf5a;hp=e2b7f6636989b8afe38bd2751144c38c4f02c9c7;hb=7f92cccbf86c655ab94bb4a33e80e6f4f7c415d7;hpb=5614a34b00bbcfdb3d0f5a7dc1fc4205e7088cdf diff --git a/init.h b/init.h index e2b7f66..53a4018 100644 --- a/init.h +++ b/init.h @@ -1,23 +1,36 @@ -#ifndef _INIT_H -#define _INIT_H +#ifndef _MOVIT_INIT_H +#define _MOVIT_INIT_H #include +enum MovitDebugLevel { + MOVIT_DEBUG_OFF = 0, + MOVIT_DEBUG_ON = 1, +}; + // Initialize the library; in particular, will query the GPU for information // that is needed by various components. For instance, it verifies that // we have all the OpenGL extensions we need. // -// The parameter gives which directory to read .frag files from. +// The first parameter gives which directory to read .frag files from. // This is a temporary hack until we add something more solid. -// If you call init_movit() twice with different values for data_directory, +// +// The second parameter specifies whether debugging is on or off. +// If it is on, Movit will write intermediate graphs and the final +// generated shaders to the current directory. +// +// If you call init_movit() twice with different parameters, // only the first will count. -void init_movit(const std::string& data_directory); +void init_movit(const std::string& data_directory, MovitDebugLevel debug_level); // GPU features. These are not intended for end-user use. // Whether init_movit() has been called. extern bool movit_initialized; +// The current debug level. +extern MovitDebugLevel movit_debug_level; + // An estimate on the smallest values the linear texture interpolation // of the GPU can distinguish between, i.e., for a GPU with N-bit // texture subpixel precision, this value will be 2^-N. @@ -34,4 +47,4 @@ extern float movit_texel_subpixel_precision; // Whether the GPU in use supports GL_EXT_texture_sRGB. extern bool movit_srgb_textures_supported; -#endif // !defined(_INIT_H) +#endif // !defined(_MOVIT_INIT_H)