X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=init.h;h=628915d6a68882722847d0beb0c60e7ad80b024d;hp=d6f6dd40b005b71c338bac61e151c83701a9323c;hb=28bc5f37437fa8eaca523a209c558b807ced2db3;hpb=cfc161e0289c2169d4835c48751ff56b97355eb2 diff --git a/init.h b/init.h index d6f6dd4..628915d 100644 --- a/init.h +++ b/init.h @@ -67,6 +67,15 @@ extern bool movit_shader_rounding_supported; // Whether the GPU in use supports GL_EXT_texture_sRGB. extern bool movit_srgb_textures_supported; +// What shader model we are compiling for. This only affects the choice +// of a few files (like header.frag); most of the shaders are the same. +enum MovitShaderModel { + MOVIT_GLSL_110, + MOVIT_GLSL_130, + MOVIT_ESSL_300 +}; +extern MovitShaderModel movit_shader_model; + } // namespace movit #endif // !defined(_MOVIT_INIT_H)