X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=lift_gamma_gain_effect.cpp;h=ac8ccb6347b3ae9f7e9f574854551a271f26518e;hp=5bc989aba08fbb5e2a5291cfcbf142469705f57f;hb=90ac46cdc5845432df13385f946c63b5496c685e;hpb=85f9719bf3519b1f1942738d11601584f5d38725 diff --git a/lift_gamma_gain_effect.cpp b/lift_gamma_gain_effect.cpp index 5bc989a..ac8ccb6 100644 --- a/lift_gamma_gain_effect.cpp +++ b/lift_gamma_gain_effect.cpp @@ -1,4 +1,4 @@ -#include +#include #include #include "effect_util.h" @@ -7,6 +7,8 @@ using namespace std; +namespace movit { + LiftGammaGainEffect::LiftGammaGainEffect() : lift(0.0f, 0.0f, 0.0f), gamma(1.0f, 1.0f, 1.0f), @@ -15,6 +17,8 @@ LiftGammaGainEffect::LiftGammaGainEffect() register_vec3("lift", (float *)&lift); register_vec3("gamma", (float *)&gamma); register_vec3("gain", (float *)&gain); + register_uniform_vec3("gain_pow_inv_gamma", (float *)&uniform_gain_pow_inv_gamma); + register_uniform_vec3("inv_gamma_22", (float *)&uniform_inv_gamma22); } string LiftGammaGainEffect::output_fragment_shader() @@ -26,15 +30,15 @@ void LiftGammaGainEffect::set_gl_state(GLuint glsl_program_num, const string &pr { Effect::set_gl_state(glsl_program_num, prefix, sampler_num); - RGBTriplet gain_pow_inv_gamma( + uniform_gain_pow_inv_gamma = RGBTriplet( pow(gain.r, 1.0f / gamma.r), pow(gain.g, 1.0f / gamma.g), pow(gain.b, 1.0f / gamma.b)); - set_uniform_vec3(glsl_program_num, prefix, "gain_pow_inv_gamma", (float *)&gain_pow_inv_gamma); - RGBTriplet inv_gamma_22( + uniform_inv_gamma22 = RGBTriplet( 2.2f / gamma.r, 2.2f / gamma.g, 2.2f / gamma.b); - set_uniform_vec3(glsl_program_num, prefix, "inv_gamma_22", (float *)&inv_gamma_22); } + +} // namespace movit