X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=lift_gamma_gain_effect.cpp;h=c26386c644ffa5cc2756646b825975fb4a29168e;hp=acfeb86875a8841aabbc91a8602186713371087e;hb=3d1f6c11c53cd9d3d5c1fb60f4accf050b7f135e;hpb=bfa58911af9e945f3532a2c48306b4e9e293e0f7 diff --git a/lift_gamma_gain_effect.cpp b/lift_gamma_gain_effect.cpp index acfeb86..c26386c 100644 --- a/lift_gamma_gain_effect.cpp +++ b/lift_gamma_gain_effect.cpp @@ -1,32 +1,27 @@ -#define GL_GLEXT_PROTOTYPES 1 - #include -#include -#include #include "lift_gamma_gain_effect.h" #include "util.h" +#include "opengl.h" LiftGammaGainEffect::LiftGammaGainEffect() : lift(0.0f, 0.0f, 0.0f), gamma(1.0f, 1.0f, 1.0f), - gain(1.0f, 1.0f, 1.0f), - saturation(1.0f) + gain(1.0f, 1.0f, 1.0f) { register_vec3("lift", (float *)&lift); register_vec3("gamma", (float *)&gamma); register_vec3("gain", (float *)&gain); - register_float("saturation", &saturation); } -std::string LiftGammaGainEffect::output_glsl() +std::string LiftGammaGainEffect::output_fragment_shader() { - return read_file("lift_gamma_gain_effect.glsl"); + return read_file("lift_gamma_gain_effect.frag"); } -void LiftGammaGainEffect::set_uniforms(GLhandleARB glsl_program_num, const std::string &prefix) +void LiftGammaGainEffect::set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num) { - Effect::set_uniforms(glsl_program_num, prefix); + Effect::set_gl_state(glsl_program_num, prefix, sampler_num); RGBTriplet gain_pow_inv_gamma( pow(gain.r, 1.0f / gamma.r), @@ -38,5 +33,5 @@ void LiftGammaGainEffect::set_uniforms(GLhandleARB glsl_program_num, const std:: 2.2f / gamma.r, 2.2f / gamma.g, 2.2f / gamma.b); - set_uniform_vec3(glsl_program_num, prefix, "inv_gamma_22", (float *)&gain_pow_inv_gamma); + set_uniform_vec3(glsl_program_num, prefix, "inv_gamma_22", (float *)&inv_gamma_22); }