X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=lift_gamma_gain_effect.cpp;h=e9832f458a6cb83f07cbe86de93aefb2f0462043;hp=eef04d54a4bd2e5141159adec62eaf073267899e;hb=60e4852ff1b04c525a9e3f1c98a1017db28b27bd;hpb=a592c55caca0fb654bad4ec43b84c46abcee21c2 diff --git a/lift_gamma_gain_effect.cpp b/lift_gamma_gain_effect.cpp index eef04d5..e9832f4 100644 --- a/lift_gamma_gain_effect.cpp +++ b/lift_gamma_gain_effect.cpp @@ -1,19 +1,44 @@ +#include +#include + +#include "effect_util.h" #include "lift_gamma_gain_effect.h" #include "util.h" +using namespace std; + +namespace movit { + LiftGammaGainEffect::LiftGammaGainEffect() : lift(0.0f, 0.0f, 0.0f), gamma(1.0f, 1.0f, 1.0f), - gain(1.0f, 1.0f, 1.0f), - saturation(1.0f) + gain(1.0f, 1.0f, 1.0f) { register_vec3("lift", (float *)&lift); register_vec3("gamma", (float *)&gamma); register_vec3("gain", (float *)&gain); - register_float("saturation", &saturation); } -std::string LiftGammaGainEffect::output_glsl() +string LiftGammaGainEffect::output_fragment_shader() { - return read_file("todo.glsl"); + return read_file("lift_gamma_gain_effect.frag"); } + +void LiftGammaGainEffect::set_gl_state(GLuint glsl_program_num, const string &prefix, unsigned *sampler_num) +{ + Effect::set_gl_state(glsl_program_num, prefix, sampler_num); + + RGBTriplet gain_pow_inv_gamma( + pow(gain.r, 1.0f / gamma.r), + pow(gain.g, 1.0f / gamma.g), + pow(gain.b, 1.0f / gamma.b)); + set_uniform_vec3(glsl_program_num, prefix, "gain_pow_inv_gamma", (float *)&gain_pow_inv_gamma); + + RGBTriplet inv_gamma_22( + 2.2f / gamma.r, + 2.2f / gamma.g, + 2.2f / gamma.b); + set_uniform_vec3(glsl_program_num, prefix, "inv_gamma_22", (float *)&inv_gamma_22); +} + +} // namespace movit