X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=lift_gamma_gain_effect.frag;h=acd9d5162ca34c219bfa555feb191c1ea5a2cbd8;hp=80e04d0659d52969bc287ffa3d96dca4010e129d;hb=b0f2d8f7604bfb4c8a9824a3a022d32ef26e12cc;hpb=d4542f76df5d26843c68b1467e76722cffd801a1 diff --git a/lift_gamma_gain_effect.frag b/lift_gamma_gain_effect.frag index 80e04d0..acd9d51 100644 --- a/lift_gamma_gain_effect.frag +++ b/lift_gamma_gain_effect.frag @@ -1,16 +1,9 @@ -// Standard lift/gamma/gain color correction tools. -// -// We do lift in a nonlinear (gamma-2.2) space since that looks a lot better -// than in linear (blacks stay a lot closer to black). The two others don't -// really care; they are (sans some constants) commutative with the x^2.2 -// operation. - // These are calculated in the host code to save some arithmetic. uniform vec3 PREFIX(gain_pow_inv_gamma); // gain^(1/gamma). uniform vec3 PREFIX(inv_gamma_22); // 2.2 / gamma. vec4 FUNCNAME(vec2 tc) { - vec4 x = LAST_INPUT(tc); + vec4 x = INPUT(tc); x.rgb = pow(x.rgb, vec3(1.0/2.2)); x.rgb += PREFIX(lift) * (vec3(1) - x.rgb);