X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=lift_gamma_gain_effect.h;h=bd1ec16a6d8743e6dfa83cd9848e78b959636a7c;hp=36f6a77370461c2c66b8d6b5e60b11e298c21df4;hb=ac040289928cdf3554ce884575afab17565e6c67;hpb=b10c546f579c7ccb5939161e61a71cd18a3f9bbd diff --git a/lift_gamma_gain_effect.h b/lift_gamma_gain_effect.h index 36f6a77..bd1ec16 100644 --- a/lift_gamma_gain_effect.h +++ b/lift_gamma_gain_effect.h @@ -20,12 +20,16 @@ // Also, gamma is a case where we would not want premultiplied alpha. // Thus, we have to divide away alpha first, and then re-multiply it back later. +#include +#include + #include "effect.h" class LiftGammaGainEffect : public Effect { public: LiftGammaGainEffect(); virtual std::string effect_type_id() const { return "LiftGammaGainEffect"; } + virtual AlphaHandling alpha_handling() const { return INPUT_PREMULTIPLIED_ALPHA_KEEP_BLANK; } std::string output_fragment_shader(); void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num);