X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=main.cpp;h=1386a0f1def99395e9296d0ef81fa1cac29329bd;hp=569c67d6653704e43831c28fae8925b6ab8b73f3;hb=a04ce272078182de6bb49e5ea9834713f3d72cae;hpb=0b2a4dc36bc5d5ca31797b47d99ee8ade243f86c diff --git a/main.cpp b/main.cpp index 569c67d..1386a0f 100644 --- a/main.cpp +++ b/main.cpp @@ -3,11 +3,11 @@ #define WIDTH 1280 #define HEIGHT 720 -#define BUFFER_OFFSET(i) ((char *)NULL + (i)) #include #include #include +#include #include #include @@ -25,7 +25,6 @@ #include "effect_chain.h" #include "util.h" #include "widgets.h" -#include "texture_enum.h" unsigned char result[WIDTH * HEIGHT * 4]; @@ -34,6 +33,9 @@ float gamma_theta = 0.0f, gamma_rad = 0.0f, gamma_v = 0.5f; float gain_theta = 0.0f, gain_rad = 0.0f, gain_v = 0.25f; float saturation = 1.0f; +float radius = 0.3f; +float inner_radius = 0.3f; + void update_hsv(Effect *lift_gamma_gain_effect, Effect *saturation_effect) { RGBTriplet lift(0.0f, 0.0f, 0.0f); @@ -69,6 +71,10 @@ void mouse(int x, int y) read_colorwheel(xf, yf - 0.4f, &gain_rad, &gain_theta, &gain_v); } else if (yf >= 0.6f && yf < 0.62f && xf < 0.2f) { saturation = (xf / 0.2f) * 4.0f; + } else if (yf >= 0.65f && yf < 0.67f && xf < 0.2f) { + radius = (xf / 0.2f); + } else if (yf >= 0.70f && yf < 0.72f && xf < 0.2f) { + inner_radius = (xf / 0.2f); } } @@ -84,8 +90,8 @@ unsigned char *load_image(const char *filename, unsigned *w, unsigned *h) SDL_PixelFormat *fmt = img->format; SDL_LockSurface(img); unsigned char *src_pixels = (unsigned char *)img->pixels; - unsigned char *dst_pixels = (unsigned char *)malloc(img->w * img->h * 3); - for (unsigned i = 0; i < img->w * img->h; ++i) { + unsigned char *dst_pixels = (unsigned char *)malloc(img->w * img->h * 4); + for (int i = 0; i < img->w * img->h; ++i) { unsigned char r, g, b; unsigned int temp; unsigned int pixel = *(unsigned int *)(src_pixels + i * fmt->BytesPerPixel); @@ -105,9 +111,10 @@ unsigned char *load_image(const char *filename, unsigned *w, unsigned *h) temp = temp << fmt->Bloss; b = temp; - dst_pixels[i * 3 + 0] = r; - dst_pixels[i * 3 + 1] = g; - dst_pixels[i * 3 + 2] = b; + dst_pixels[i * 4 + 0] = b; + dst_pixels[i * 4 + 1] = g; + dst_pixels[i * 4 + 2] = r; + dst_pixels[i * 4 + 3] = 255; } SDL_UnlockSurface(img); @@ -149,24 +156,21 @@ int main(int argc, char **argv) glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glPixelStorei(GL_PACK_ALIGNMENT, 1); - glBindTexture(GL_TEXTURE_2D, SOURCE_IMAGE); - check_error(); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - check_error(); - unsigned img_w, img_h; unsigned char *src_img = load_image("blg_wheels_woman_1.jpg", &img_w, &img_h); EffectChain chain(WIDTH, HEIGHT); ImageFormat inout_format; - inout_format.pixel_format = FORMAT_RGB; + inout_format.pixel_format = FORMAT_BGRA; inout_format.color_space = COLORSPACE_sRGB; inout_format.gamma_curve = GAMMA_sRGB; chain.add_input(inout_format); Effect *lift_gamma_gain_effect = chain.add_effect(EFFECT_LIFT_GAMMA_GAIN); Effect *saturation_effect = chain.add_effect(EFFECT_SATURATION); + Effect *vignette_effect = chain.add_effect(EFFECT_VIGNETTE); + //chain.add_effect(EFFECT_MIRROR); chain.add_output(inout_format); chain.finalize(); @@ -219,9 +223,14 @@ int main(int argc, char **argv) make_hsv_wheel_texture(); - struct timespec start, now; int frame = 0, screenshot = 0; +#if _POSIX_C_SOURCE >= 199309L + struct timespec start, now; clock_gettime(CLOCK_MONOTONIC, &start); +#else + struct timeval start, now; + gettimeofday(&start, NULL); +#endif while (!quit) { SDL_Event event; @@ -242,19 +251,30 @@ int main(int argc, char **argv) ++frame; update_hsv(lift_gamma_gain_effect, saturation_effect); + vignette_effect->set_float("radius", radius); + vignette_effect->set_float("inner_radius", inner_radius); + //vignette_effect->set_vec2("center", (float[]){ 0.7f, 0.5f }); chain.render_to_screen(src_img); + glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, 1); + check_error(); glReadPixels(0, 0, WIDTH, HEIGHT, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, BUFFER_OFFSET(0)); check_error(); + glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, 0); + check_error(); draw_hsv_wheel(0.0f, lift_rad, lift_theta, lift_v); draw_hsv_wheel(0.2f, gamma_rad, gamma_theta, gamma_v); draw_hsv_wheel(0.4f, gain_rad, gain_theta, gain_v); - draw_saturation_bar(0.6f, saturation); + draw_saturation_bar(0.6f, saturation / 4.0f); + draw_saturation_bar(0.65f, radius); + draw_saturation_bar(0.70f, inner_radius); SDL_GL_SwapBuffers(); check_error(); + glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, 1); + check_error(); unsigned char *screenbuf = (unsigned char *)glMapBuffer(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY); check_error(); if (screenshot) { @@ -266,11 +286,19 @@ int main(int argc, char **argv) } glUnmapBuffer(GL_PIXEL_PACK_BUFFER_ARB); check_error(); + glBindBuffer(GL_PIXEL_PACK_BUFFER_ARB, 0); + check_error(); #if 1 +#if _POSIX_C_SOURCE >= 199309L clock_gettime(CLOCK_MONOTONIC, &now); double elapsed = now.tv_sec - start.tv_sec + 1e-9 * (now.tv_nsec - start.tv_nsec); +#else + gettimeofday(&now, NULL); + double elapsed = now.tv_sec - start.tv_sec + + 1e-6 * (now.tv_usec - start.tv_usec); +#endif printf("%d frames in %.3f seconds = %.1f fps (%.1f ms/frame)\n", frame, elapsed, frame / elapsed, 1e3 * elapsed / frame);