X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=main.cpp;h=333cdfc1cccb7d6d1f4c2ee0569e6164c0521ba5;hp=3b4645071da51d3604e919dd60f455452f763216;hb=19a5a44c107dbba0e784ffb7ffcbcd8dd8e91119;hpb=6a6d09d15fe9388db0490249928e5b8252b6b9ce diff --git a/main.cpp b/main.cpp index 3b46450..333cdfc 100644 --- a/main.cpp +++ b/main.cpp @@ -34,7 +34,7 @@ float gamma_theta = 0.0f, gamma_rad = 0.0f, gamma_v = 0.5f; float gain_theta = 0.0f, gain_rad = 0.0f, gain_v = 0.25f; float saturation = 1.0f; -void update_hsv(Effect *lift_gamma_gain_effect) +void update_hsv(Effect *lift_gamma_gain_effect, Effect *saturation_effect) { RGBTriplet lift(0.0f, 0.0f, 0.0f); RGBTriplet gamma(1.0f, 1.0f, 1.0f); @@ -44,13 +44,16 @@ void update_hsv(Effect *lift_gamma_gain_effect) hsv2rgb(gamma_theta, gamma_rad, gamma_v * 2.0f, &gamma.r, &gamma.g, &gamma.b); hsv2rgb(gain_theta, gain_rad, gain_v * 4.0f, &gain.r, &gain.g, &gain.b); - lift_gamma_gain_effect->set_vec3("lift", (float *)&lift); - lift_gamma_gain_effect->set_vec3("gamma", (float *)&gamma); - lift_gamma_gain_effect->set_vec3("gain", (float *)&gain); + bool ok = lift_gamma_gain_effect->set_vec3("lift", (float *)&lift); + ok = ok && lift_gamma_gain_effect->set_vec3("gamma", (float *)&gamma); + ok = ok && lift_gamma_gain_effect->set_vec3("gain", (float *)&gain); + assert(ok); if (saturation < 0.0) { saturation = 0.0; } + ok = saturation_effect->set_float("saturation", saturation); + assert(ok); } void mouse(int x, int y) @@ -181,6 +184,7 @@ int main(int argc, char **argv) chain.add_input(inout_format); Effect *lift_gamma_gain_effect = chain.add_effect(LIFT_GAMMA_GAIN); + Effect *saturation_effect = chain.add_effect(SATURATION); chain.add_output(inout_format); chain.finalize(); @@ -276,7 +280,7 @@ int main(int argc, char **argv) ++frame; - update_hsv(lift_gamma_gain_effect); + update_hsv(lift_gamma_gain_effect, saturation_effect); chain.render_to_screen(src_img); glReadPixels(0, 0, WIDTH, HEIGHT, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, BUFFER_OFFSET(0));