X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=main.cpp;h=3c807a1b7af588fb9b9cffb4a56f734b350d5f75;hp=4e2d303f893fc77525fdf558a70ac9e536a7143f;hb=42c35394ef92bb5179fc4879cb55b866fd422d28;hpb=4faa7b922355c43f89efd62418dfa03ebf06b9c2 diff --git a/main.cpp b/main.cpp index 4e2d303..3c807a1 100644 --- a/main.cpp +++ b/main.cpp @@ -18,14 +18,17 @@ #include #include -#include -#include - #include "effect.h" #include "effect_chain.h" #include "util.h" +#include "opengl.h" #include "widgets.h" +#include "flat_input.h" +#include "lift_gamma_gain_effect.h" +#include "saturation_effect.h" +#include "diffusion_effect.h" + unsigned char result[WIDTH * HEIGHT * 4]; float lift_theta = 0.0f, lift_rad = 0.0f, lift_v = 0.0f; @@ -44,9 +47,9 @@ void update_hsv(Effect *lift_gamma_gain_effect, Effect *saturation_effect) RGBTriplet gamma(1.0f, 1.0f, 1.0f); RGBTriplet gain(1.0f, 1.0f, 1.0f); - hsv2rgb(lift_theta, lift_rad, lift_v, &lift.r, &lift.g, &lift.b); - hsv2rgb(gamma_theta, gamma_rad, gamma_v * 2.0f, &gamma.r, &gamma.g, &gamma.b); - hsv2rgb(gain_theta, gain_rad, gain_v * 4.0f, &gain.r, &gain.g, &gain.b); + hsv2rgb_normalized(lift_theta, lift_rad, lift_v, &lift.r, &lift.g, &lift.b); + hsv2rgb_normalized(gamma_theta, gamma_rad, gamma_v * 2.0f, &gamma.r, &gamma.g, &gamma.b); + hsv2rgb_normalized(gain_theta, gain_rad, gain_v * 4.0f, &gain.r, &gain.g, &gain.b); bool ok = lift_gamma_gain_effect->set_vec3("lift", (float *)&lift); ok = ok && lift_gamma_gain_effect->set_vec3("gamma", (float *)&gamma); @@ -160,18 +163,18 @@ int main(int argc, char **argv) EffectChain chain(WIDTH, HEIGHT); ImageFormat inout_format; - inout_format.pixel_format = FORMAT_BGRA; inout_format.color_space = COLORSPACE_sRGB; inout_format.gamma_curve = GAMMA_sRGB; - Input *input = chain.add_input(inout_format); - Effect *lift_gamma_gain_effect = chain.add_effect(EFFECT_LIFT_GAMMA_GAIN); - Effect *saturation_effect = chain.add_effect(EFFECT_SATURATION); - Effect *diffusion_effect = chain.add_effect(EFFECT_DIFFUSION); - //Effect *vignette_effect = chain.add_effect(EFFECT_VIGNETTE); - //Effect *sandbox_effect = chain.add_effect(EFFECT_SANDBOX); + FlatInput *input = new FlatInput(inout_format, FORMAT_BGRA, img_w, img_h); + chain.add_input(input); + Effect *lift_gamma_gain_effect = chain.add_effect(new LiftGammaGainEffect()); + Effect *saturation_effect = chain.add_effect(new SaturationEffect()); + Effect *diffusion_effect = chain.add_effect(new DiffusionEffect()); + //Effect *vignette_effect = chain.add_effect(new VignetteEffect()); + //Effect *sandbox_effect = chain.add_effect(new SandboxEffect()); //sandbox_effect->set_float("parm", 42.0f); - //chain.add_effect(EFFECT_MIRROR); + //chain.add_effect(new MirrorEffect()); chain.add_output(inout_format); chain.finalize();