X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=main.cpp;h=405463643b2d11ef0b524c4940f216ca4d39308b;hp=974fe53998c5ad5198919cd26acd67fdba8b58da;hb=a592c55caca0fb654bad4ec43b84c46abcee21c2;hpb=cc6350402089b7ad686516fbac1c0f4c5236ae45 diff --git a/main.cpp b/main.cpp index 974fe53..4054636 100644 --- a/main.cpp +++ b/main.cpp @@ -5,11 +5,14 @@ #define HEIGHT 720 #define BUFFER_OFFSET(i) ((char *)NULL + (i)) +#include #include #include +#include #include #include +#include #include #include @@ -18,6 +21,8 @@ #include #include +#include "effect.h" +#include "effect_chain.h" #include "util.h" #include "widgets.h" #include "texture_enum.h" @@ -33,87 +38,6 @@ float lift_r = 0.0f, lift_g = 0.0f, lift_b = 0.0f; float gamma_r = 1.0f, gamma_g = 1.0f, gamma_b = 1.0f; float gain_r = 1.0f, gain_g = 1.0f, gain_b = 1.0f; -struct ImageFormat { - enum { FORMAT_RGB, FORMAT_RGBA } format; - - // Note: sRGB and 709 use the same colorspace primaries. - enum { COLORSPACE_sRGB, COLORSPACE_REC_601_525, COLORSPACE_REC_601_625, COLORSPACE_REC_709 } color_space; - - // Note: Rec. 601 and 709 use the same gamma curve. - enum { LINEAR_LIGHT, GAMMA_sRGB, GAMMA_REC_601, GAMMA_REC_709 } gamma_curve; -}; - -enum EffectId { - // Mostly for internal use. - GAMMA_CONVERSION = 0, - RGB_PRIMARIES_CONVERSION, - - // Color. - LIFT_GAMMA_GAIN, -}; - -class Effect { -public: - virtual bool needs_linear_light() { return true; } - virtual bool needs_srgb_primaries() { return true; } - virtual bool needs_many_samples() { return false; } - virtual bool needs_mipmaps() { return false; } - bool set_float(const std::string& key, float value); - bool set_float_array(const std::string&, const float *values, size_t num_values); - -private: - bool register_float(const std::string& key, float value); - bool register_float_array(const std::string& key, float *values, size_t num_values); -}; - -class EffectChain { -public: - void set_size(unsigned width, unsigned height); - void add_input(const ImageFormat &format); - Effect *add_effect(EffectId effect); - void add_output(const ImageFormat &format); - - void render(unsigned char *src, unsigned char *dst); - -private: - unsigned width, height; - ImageFormat input_format, output_format; - std::vector effects; -}; - -GLhandleARB read_shader(const char* filename, GLenum type) -{ - static char buf[131072]; - FILE *fp = fopen(filename, "r"); - if (fp == NULL) { - perror(filename); - exit(1); - } - - int len = fread(buf, 1, sizeof(buf), fp); - fclose(fp); - - GLhandleARB obj = glCreateShaderObjectARB(type); - const GLchar* source[] = { buf }; - const GLint length[] = { len }; - glShaderSource(obj, 1, source, length); - glCompileShader(obj); - - GLchar info_log[4096]; - GLsizei log_length = sizeof(info_log) - 1; - glGetShaderInfoLog(obj, log_length, &log_length, info_log); - info_log[log_length] = 0; - printf("shader compile log: %s\n", info_log); - - GLint status; - glGetShaderiv(obj, GL_COMPILE_STATUS, &status); - if (status == GL_FALSE) { - exit(1); - } - - return obj; -} - void draw_picture_quad(GLint prog, int frame) { glUseProgramObjectARB(prog); @@ -302,6 +226,19 @@ int main(int argc, char **argv) check_error(); load_texture("blg_wheels_woman_1.jpg"); + + EffectChain chain(WIDTH, HEIGHT); + + ImageFormat inout_format; + inout_format.pixel_format = FORMAT_RGB; + inout_format.color_space = COLORSPACE_sRGB; + inout_format.gamma_curve = GAMMA_sRGB; + + chain.add_input(inout_format); + Effect *lift_gamma_gain_effect = chain.add_effect(LIFT_GAMMA_GAIN); + chain.add_output(inout_format); + chain.finalize(); + //glGenerateMipmap(GL_TEXTURE_2D); //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 4); //check_error(); @@ -357,8 +294,8 @@ int main(int argc, char **argv) update_hsv(); int prog = glCreateProgram(); - GLhandleARB vs_obj = read_shader("vs.glsl", GL_VERTEX_SHADER); - GLhandleARB fs_obj = read_shader("fs.glsl", GL_FRAGMENT_SHADER); + GLhandleARB vs_obj = compile_shader(read_file("vs.glsl"), GL_VERTEX_SHADER); + GLhandleARB fs_obj = compile_shader(read_file("fs.glsl"), GL_FRAGMENT_SHADER); glAttachObjectARB(prog, vs_obj); check_error(); glAttachObjectARB(prog, fs_obj); @@ -395,6 +332,7 @@ int main(int argc, char **argv) ++frame; + draw_picture_quad(prog, frame); glReadPixels(0, 0, WIDTH, HEIGHT, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, BUFFER_OFFSET(0));