X-Git-Url: https://git.sesse.net/?p=movit;a=blobdiff_plain;f=main.cpp;h=8389cad581768dea43cea63d865797332c5161f0;hp=569c67d6653704e43831c28fae8925b6ab8b73f3;hb=aa262c3b480ebe6fd166bb887abc3439ca53e7a3;hpb=0b2a4dc36bc5d5ca31797b47d99ee8ade243f86c diff --git a/main.cpp b/main.cpp index 569c67d..8389cad 100644 --- a/main.cpp +++ b/main.cpp @@ -8,6 +8,7 @@ #include #include #include +#include #include #include @@ -34,6 +35,9 @@ float gamma_theta = 0.0f, gamma_rad = 0.0f, gamma_v = 0.5f; float gain_theta = 0.0f, gain_rad = 0.0f, gain_v = 0.25f; float saturation = 1.0f; +float radius = 0.3f; +float inner_radius = 0.3f; + void update_hsv(Effect *lift_gamma_gain_effect, Effect *saturation_effect) { RGBTriplet lift(0.0f, 0.0f, 0.0f); @@ -69,6 +73,10 @@ void mouse(int x, int y) read_colorwheel(xf, yf - 0.4f, &gain_rad, &gain_theta, &gain_v); } else if (yf >= 0.6f && yf < 0.62f && xf < 0.2f) { saturation = (xf / 0.2f) * 4.0f; + } else if (yf >= 0.65f && yf < 0.67f && xf < 0.2f) { + radius = (xf / 0.2f); + } else if (yf >= 0.70f && yf < 0.72f && xf < 0.2f) { + inner_radius = (xf / 0.2f); } } @@ -85,7 +93,7 @@ unsigned char *load_image(const char *filename, unsigned *w, unsigned *h) SDL_LockSurface(img); unsigned char *src_pixels = (unsigned char *)img->pixels; unsigned char *dst_pixels = (unsigned char *)malloc(img->w * img->h * 3); - for (unsigned i = 0; i < img->w * img->h; ++i) { + for (int i = 0; i < img->w * img->h; ++i) { unsigned char r, g, b; unsigned int temp; unsigned int pixel = *(unsigned int *)(src_pixels + i * fmt->BytesPerPixel); @@ -167,6 +175,7 @@ int main(int argc, char **argv) chain.add_input(inout_format); Effect *lift_gamma_gain_effect = chain.add_effect(EFFECT_LIFT_GAMMA_GAIN); Effect *saturation_effect = chain.add_effect(EFFECT_SATURATION); + Effect *vignette_effect = chain.add_effect(EFFECT_VIGNETTE); chain.add_output(inout_format); chain.finalize(); @@ -219,9 +228,14 @@ int main(int argc, char **argv) make_hsv_wheel_texture(); - struct timespec start, now; int frame = 0, screenshot = 0; +#if _POSIX_C_SOURCE >= 199309L + struct timespec start, now; clock_gettime(CLOCK_MONOTONIC, &start); +#else + struct timeval start, now; + gettimeofday(&start, NULL); +#endif while (!quit) { SDL_Event event; @@ -242,6 +256,8 @@ int main(int argc, char **argv) ++frame; update_hsv(lift_gamma_gain_effect, saturation_effect); + vignette_effect->set_float("radius", radius); + vignette_effect->set_float("inner_radius", inner_radius); chain.render_to_screen(src_img); glReadPixels(0, 0, WIDTH, HEIGHT, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, BUFFER_OFFSET(0)); @@ -250,7 +266,9 @@ int main(int argc, char **argv) draw_hsv_wheel(0.0f, lift_rad, lift_theta, lift_v); draw_hsv_wheel(0.2f, gamma_rad, gamma_theta, gamma_v); draw_hsv_wheel(0.4f, gain_rad, gain_theta, gain_v); - draw_saturation_bar(0.6f, saturation); + draw_saturation_bar(0.6f, saturation / 4.0f); + draw_saturation_bar(0.65f, radius); + draw_saturation_bar(0.70f, inner_radius); SDL_GL_SwapBuffers(); check_error(); @@ -268,9 +286,15 @@ int main(int argc, char **argv) check_error(); #if 1 +#if _POSIX_C_SOURCE >= 199309L clock_gettime(CLOCK_MONOTONIC, &now); double elapsed = now.tv_sec - start.tv_sec + 1e-9 * (now.tv_nsec - start.tv_nsec); +#else + gettimeofday(&now, NULL); + double elapsed = now.tv_sec - start.tv_sec + + 1e-6 * (now.tv_usec - start.tv_usec); +#endif printf("%d frames in %.3f seconds = %.1f fps (%.1f ms/frame)\n", frame, elapsed, frame / elapsed, 1e3 * elapsed / frame);